Plane Sailing said:Funnily enough we had *always* played energy resistance on a per attack basis - we never even noticed if it was supposed to be different to that.
(and did this make endure elements overpowered? hardly! It was still a rarely-taken choice, after shield/magic missile/mage armour/protection from evil!
For the entire time I played, I have always allowed players to attack and move without provoking AOO's. Its easy to miss stuff in a game this big.

Also, the old cones were never that difficult to work out - the idea that it was as wide as its distance from you at any point was actually *easier* than the current quarter-circle method IMO.
I agree with this completely. Never had an trouble working out bursts or cones. A simple understanding of geometry and decent ability to draw made it very easy to determine the area of effect for cones and circles.