Freakohollik
First Post
1st: at the end of the Whispering Cairn. 5x 1st and 2nd level characters fighting 2x power gamed 6th level monsters (the Wind Duke's soldiers) which are given automatic surprise and, with +9 Initiative almost certainly first action in the round after that. A miracle* any one survived.
I remember this fight. I was worried that it would be TPK, but when we actually ran it my group of 4 3rd level PCs rolled over those wind dukes no problem. There was a psychic warrior, druid, wizard, and a knight. The psychic warrior was great with a bow, so even though the wind dukes were flying they couldn't win fighting at range. They then closed to melee and got hurt even harder. Those wind dukes had no chance at all.
But we did have a TPK against the grick. It had DR 10/magic and the party had just one magic weapon. Also, it made its save against sleep.
I never ran the second adventure, but it looked like a lot of fun.