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Don't want to slide into something different but this is a person DM call right? The rules in the SRD point to nothing that supports your claim.
"Granted Power: The character gains the power of good fortune, which is usable once per day. This extraordinary ability allows the character to reroll one roll that the character has just made. The character must take the result of the reroll, even if it’s worse than the original roll. "
This doesn't state that the player doesn't know the result of the roll. I do see it as a character choice and not a player choice. It is a granted power of the domain of the character. Thus I believe that it is a character active decision. He is able to view a second into the future and change the result randomly once per day. I don't have rules to back this up but I'm sure that I could find lose rules that follow this. Divinations like true strike and the like allow for the modification of the dice based on forsight. IMHO.
Hypersmurf said:
The decision to use the power is made after the roll, but before the result of that roll is known. Thus, it has to be a metagame decision on the player's part, not a choice on the character's part... the character can't see the die roll, and the result of the die roll - the thing the character can observe - hasn't happened yet when the decision must be made.
-Hyp.
Don't want to slide into something different but this is a person DM call right? The rules in the SRD point to nothing that supports your claim.
"Granted Power: The character gains the power of good fortune, which is usable once per day. This extraordinary ability allows the character to reroll one roll that the character has just made. The character must take the result of the reroll, even if it’s worse than the original roll. "
This doesn't state that the player doesn't know the result of the roll. I do see it as a character choice and not a player choice. It is a granted power of the domain of the character. Thus I believe that it is a character active decision. He is able to view a second into the future and change the result randomly once per day. I don't have rules to back this up but I'm sure that I could find lose rules that follow this. Divinations like true strike and the like allow for the modification of the dice based on forsight. IMHO.