[3.5] Wizards Chat Highlights

Re: Re: Re: Paladin's Warhorse

Iron_Chef said:
What's the difference between summoning your mount and casting summon monster? Why is one lame and not the other?

Summon Monster _isn't_ lame. A Paladin casting Summoning _is_.

It's like the Lone Ranger summoning Trigger. Whistle for him, sure. Have him disappear after 4 hours, nope.
 

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Nightfall said:
Again, you've obviously not gamed with the people I know...

You need to make them suffer for their impudence. I'm especially surprised that a fighter feels so secure in trying to intimidate or berate a Necromancer of all things. It doesn't need to be physical harm, although that can be the most entertaining, but during a campaign there will come the time when the wizard makes choices that help or harm the chances of other characters. Obviously, your charcter'll need to be ready to die to make your point. :)
 

Yeah and then see the supposed nice guy fighter beat you up because you didn't have it memorized, nor did you want to. I'm sorry but at least with specializing I could say "It's my prohibited school" and not worry about guys with swords coming after me.

Just don't pick Identify to be in your spell book. When the fighter asks you to identify, just say "sorry, I don't have that spell in my book"!


On another note...I take it a Druid who wildshapes into a bat is still blind, eh? Since it's not an EX attack? Stupid, stupid, stupid...
 

Dimwhit said:

On another note...I take it a Druid who wildshapes into a bat is still blind, eh? Since it's not an EX attack? Stupid, stupid, stupid...

Indeed, and a wolf may have no scent ability...

To the Bat-houserules forum!!!!

My plan is to have two or three levels of polymorph, and have the druid progress through them in terms of what her wildshape is like - lowest would really just be topology. You're a half elf whose bones and skin and hair have been shortened or lengthened until you appear to be a wolf, but all your organs are still that of a half elf. Second level gives you the true shape of the polymorph, but not nessacarily the abilities (including attack patterns). So you are a wolf, you have the scent ability and such of one, but you don't get automatic trip attacks because your brain is still hardwired half elf. Third level gives you both the true shape and the instincts. Trip, pounce and all that good stuff...

This plan may be altered. ;)

Kahuna Burger
 

Indeed, and a wolf may have no scent ability..

Actually, unless I'm missing it (which it completely possible) Scent isn't listed as an EX ability. But it's in the Special Qualities listing, and I don't know if those are by default EX. Of course, one could make the argument that Scent is a combat-related ability. It's a stretch, but there.

Otherwise, yeah, losing Scent sucks, too. My Druid (who is almost always a bear) will lose that as well.

Hopefully they're at least get the animal 'low-light vision'...
 

Nightfall said:
On Wizard specialization...man I don't care HOW many new spells I get, I still don't see WHY I can't have a Necromancer that DOESN'T want to know stuff!! Or put it to you another way. Necromancer has this player that ALWAYS wants to know stuff about his magic items. So what now I'm supposed to help this guy out because I'm a wizard? Pay for it yourself you dumb SOB!
Identify is one of those spells where I never expect the wizard to pay for his own components.
 

Re: Paladin's Warhorse

MisterTwister said:
...Summon...his...warhorse?

...stunning...

...that's about the lamest thing I ever heard.


Consider the number of stories and fantasy films where a paladin-like character could seemingly call his/her horse at a critical time and there the horse would be (or those instances where the character couldn't call and the horse instinctively showed up)...That is what it harks back to, bucko. Not as lame as you may think.
 

Paladin

Consider the number of stories and fantasy films where a paladin-like character could seemingly call his/her horse at a critical time and there the horse would be (or those instances where the character couldn't call and the horse instinctively showed up)...That is what it harks back to, bucko. Not as lame as you may think.

First of all, "Bucko" was my prison name, and I'll appreciate you not bringing up such a painful time for me. Second, why not let druids teleport the entire battle field to a forest full of thickets? Or let rangers mutate their opponents into their favorite enemy type? This mount could appear in a locked room. The paladin could get abducted to cloud city and bricked into a pit, and poof! there's Trigger! Wizards can't even summon their familiars.

It is just so clearly a game effect first with tag-a-long flavor to justify it.

And as far as those horses showing up in the nick of time in movies, that's just bad writing...a cheap way out.
 

Re: Paladin

MisterTwister said:


First of all, "Bucko" was my prison name, and I'll appreciate you not bringing up such a painful time for me. Second, why not let druids teleport the entire battle field to a forest full of thickets? Or let rangers mutate their opponents into their favorite enemy type? This mount could appear in a locked room. The paladin could get abducted to cloud city and bricked into a pit, and poof! there's Trigger! Wizards can't even summon their familiars.

It is just so clearly a game effect first with tag-a-long flavor to justify it.

And as far as those horses showing up in the nick of time in movies, that's just bad writing...a cheap way out.

Yeah, that damn Tolkien couldn't write his way out of a paper bag.
 


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