Ambrus
Explorer
I'm not out to rain on anyone's parade; I'm just offering my own (biased) opinion.
For me, less is more. Smaller groups makes for less waiting in-between combat posts, makes reaching group consensuses faster and makes group interaction smoother as it's easier to keep track of each PC's background, personality and available skills. Managing fewer players also makes the DM's job easier and helps to prevent DM-burnout; the demise of so many PBP games.
That's just my opinion though. If everyone else is fine with having seven players and Cage-Rattler believes he can handle it then it's fine by me.

For me, less is more. Smaller groups makes for less waiting in-between combat posts, makes reaching group consensuses faster and makes group interaction smoother as it's easier to keep track of each PC's background, personality and available skills. Managing fewer players also makes the DM's job easier and helps to prevent DM-burnout; the demise of so many PBP games.
That's just my opinion though. If everyone else is fine with having seven players and Cage-Rattler believes he can handle it then it's fine by me.
