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5E 3 Classic Settings Coming To 5E?

On the D&D Celebration – Sunday, Inside the D&D Studio with Liz Schuh and Ray Winninger, Winninger said that WotC will be shifting to a greater emphasis on settings in the coming years.

This includes three classic settings getting active attention, including some that fans have been actively asking for. He was cagey about which ones, though.

The video below is an 11-hour video, but the information comes in the last hour for those who want to scrub through.



Additionally, Liz Schuh said there would be more anthologies, as well as more products to enhance game play that are not books.

Winninger mentioned more products aimed at the mainstream player who can't spend immense amount of time absorbing 3 tomes.

Ray and Liz confirmed there will be more Magic: The Gathering collaborations.
 

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I love Dragonlance, but the setting is arguably at its best when it's tied to the War of the Lance. I think redoing the adventures so that you play your characters and are no longer beholden to following the novels would be glorious. Tie it to a mass-combat system and that'd be golden.

I don't see the point of bringing back Dragonlance, the setting, but remaking Dragonlance, the series of modules, that would be interesting.

For my part, considering the statements made in the past, Dark Sun would assuredly be on that list, with psionic subclasses about to show up in an official book.

Supposedly there's one other book involving the Vistani coming out, and while that could certainly be another adventure set in Ravenloft, I'd love to see that setting return. We've also seen recent Unearthed Arcana that had the College of Spirits and the Undead patron for Warlocks.

Spelljammer and Planescape have had tons of hints, but I'm convinced the running joke of 5e is hinting at Spelljammer's return. Planescape would be cool, but I'd rather see a Manual of the Planes, which isn't really a "classic setting."

Greyhawk would be awesome, but I don't think that there are as many hints of it as other settings.
 




If they're including psionics in Tasha's, that would mean they'd have the raw elements to finally make a Dark Sun book, so I'd suspect that's one of the three.

I'm hoping for Planescape as another one of them personally.
 



Planescape would be cool, but I'd rather see a Manual of the Planes, which isn't really a "classic setting."
Well, Planescape is essentially Manual of the Planes fleshed out as being a campaign setting you could run a whole campaign in, instead of the idea of it being just a backdrop for some high level adventures, which is how the 1e and 3e Manual of the Planes treated them. MotP is viewing the planes from a prime-centric view of a place high-level characters visit occasionally have adventures. Planescape is treating the planes as your home and being where you adventure from low levels all the way to high levels.

Take the Manual of the Planes, and add Sigil as a home base that's friendly to characters of all backgrounds and levels, add the gate towns, other planar metropolises like the City of Glass, City of Brass, and City of Dis, the factions and sects, etc. (maybe some other planar elements from later books like Union as well) and support for planar-oriented characters like Aasimar, Bariaur and Rogue Modrons, and you've got Planescape.
 


Snarf Zagyg

Notorious Liquefactionist
Really outside the box? They go full '90s nostalgia with:

Vampire - The Masquerade 5e

Werewolf - The Apocalypse 5e

Mage - The Ascension 5e

What are these insane suggestions? I was being super serious, taking into account the IP and everything. Not trying to make a joke out of it.

But if you want the 90s ....

Flannel and Flanneler - 5e

Smells like Teen Bard - 5e

When Selling Out Was Bad - 5e
 

TwoSix

Unserious gamer
Supporter
What are these insane suggestions? I was being super serious, taking into account the IP and everything. Not trying to make a joke out of it.

But if you want the 90s ....

Flannel and Flanneler - 5e

Smells like Teen Bard - 5e

When Selling Out Was Bad - 5e
I would never take anything involving the hypothetical resurrection of multi-decade long dead settings for a roleplaying game anything less than super-seriously. :)
 

imagineGod

Adventurer
With the Baldur's Gate III trailer showcasing the illithid nautiloid, so basically Spelljammer is a "must have" on the tabletop for 5e. And if not, then we all better just boycott Wizards of the Coast over epic trolling in the CRPG.

baldurs_gate_three_nautiloid.jpg
 

Dragonhelm

Knight of Solamnia
I would be surprised if it were Dragonlance as I do not think they have the rights to it. Might be wrong about that and would happy to hear it were not true.

Edit: Quick google says Margaret Weiss owns it. Does not mean WotC does not have some form of rights to produce material though.

WotC owns the rights to Dragonlance.

Margaret Weis Productions had the license to do Dragonlance D&D products in 3.5, but that license ended about 2008.
 


Vael

Hero
Here's how I'd break it down
1. Psionics ... Dark Sun
2. Interplanar Campaigning ... Planescape or Spelljammer
3. Old school Cred / Traditional High Fantasy ... Greyhawk or Dragonlance

So I don't see both Planescape and Spelljammer (unless there's some attempt to unify them?), same for the third category. But Dark Sun is both pretty unique and a vector to implement Psionic rules.
 


Pixelllance

Explorer
Well, Planescape is essentially Manual of the Planes fleshed out as being a campaign setting you could run a whole campaign in, instead of the idea of it being just a backdrop for some high level adventures, which is how the 1e and 3e Manual of the Planes treated them. MotP is viewing the planes from a prime-centric view of a place high-level characters visit occasionally have adventures. Planescape is treating the planes as your home and being where you adventure from low levels all the way to high levels.

Take the Manual of the Planes, and add Sigil as a home base that's friendly to characters of all backgrounds and levels, add the gate towns, other planar metropolises like the City of Glass, City of Brass, and City of Dis, the factions and sects, etc. (maybe some other planar elements from later books like Union as well) and support for planar-oriented characters like Aasimar, Bariaur and Rogue Modrons, and you've got Planescape.


well you underrated the most important part of the Planescape setting enginge, which keeps it running and that's the Factions and their reality bending believes what's the universe about. These philosophical point of views even overruled alignment. without this it's really a Manual o t Planes but not Planescape
 

M.L. Martin

Adventurer
I don't see the point of bringing back Dragonlance, the setting, but remaking Dragonlance, the series of modules, that would be interesting.

They've done it for every edition except 4th, so there's definitely precedent. The big question is, can they get Weis & Hickman on board with it? While they don't own the rights, the past has shown that you're not going to get fans on board if they don't give it their blessing. Weis has been talking about doing an 'uncut Chronicles,' so they might be able to leverage that as a tie-in.
 

Pixelllance

Explorer
They've done it for every edition except 4th, so there's definitely precedent. The big question is, can they get Weis & Hickman on board with it? While they don't own the rights, the past has shown that you're not going to get fans on board if they don't give it their blessing.

well we ve the cryptical now it begins FB statement of Tracy last year on the Dragonlance FB and that Actor Joe M seems to be a great fan, they did even official Dragonlance merch T shirt this year. But as you might conclude from my avatar : I am a wishful thinker regarding DL ;)
 

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