3e:Baseball::4e:Football

Vayden

First Post
(ENworlders on the European side of the pond, feel free to re-interpret this as 3e:Cricket::4e:Soccer or whatever the analogy is over there)

Quick and dirty analogy - just throwing it up to see if it feels accurate to both sides. 3e and Baseball are both very popular, but both have a demographic that skews older, and is behind 4e/Football and steadily losing ground. This is not to say that 3e/Baseball are not very good and popular games - just the fact that they are 2nd in the market, and their demograpic is being slowly reduced even further, because the preponderance towards 4e/Football is even heavier in the younger generations.

In addition, Baseball has a reputation as a thinking man's game, where moves are plotted out carefully in advance and countered by time honored strategies (Managers = GMs). The legions of stat-geeks in Baseball would correspond to the regulars on CharOp. Team chemistry is important, but it is fundamentally an individual game - your OPS and WHIP are largely independent of what your teammates do. Certain players only exist for specialized roles and wait patiently for the moment when suddenly the whole game hangs on them (closer attempting a save = rogue disarming a particularly deadly trap). Certain sections of baseball fans love nothing more than a suicide-squeeze bunt (casting a brilliant spell that wins the fight without bothering with silly things like hp damage). There is an entire "Hot Stove" league during the offseason, and the sport invented fantasy sports (relentless character builders who only get to actually play about 5% of their builds). The game has a rich tapestry and connection to America's past and wreathes itself in various traditional values (viewed as a logical continuance from 2e, part of the great D&D tradition).

Football also has many similarities to 4e - it's regarded as a simpler, more brutish game, but its fans are outraged at any attempt to call it mindless, citing the massive playbooks and tactics involved. Everything is dependent on the team functioning as a single well-oiled machine - the linemen defend, the wide receivers strike, the QB "leads", etc. No matter how tricky or devious a play is, it always comes down to several people hitting each other in the face (everything does hp damage). Individual stats (building characters) is much less important than team performance (at table play tactics/options/teamwork). Though it, like Baseball, is uniquely American, Football prefers to drape itself in timeless war terminology, referring to the players as warriors, field generals, and gladiators at every conceivable opportunity (no reliance on specific traditions because they're traditions, but "has that 1e dungeon-crawlin' feel").

White Wolf = NBA, GURPS = NHL - develop this further if you wish.
 

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Well, Mike Mearls prefers the Basketball analogy to 4E.

And I wonder if 4E is Football, what's Rugby? (And would I want to play it more or less?)

And what's Soccer?

And was Book of Erotic Fantasy an attempt to introduce Beach Volleyball (women) to D&D?

Mustrum "Has no clue on Sports" Ridcully
 


FalcWP

Explorer
As a fan of baseball and 4E, I have to say... I like this analogy.

Baseball/3E are all about the individual. Only a few major stats in baseball depend on getting any help from your teammates, particularly from an offensive standpoint - RBI and Runs, and both are heavily dependent on individual performance. A lot of teamwork-related strategy can be employed, but it won't pad the stats of whoever does them (sacrifice bunts, taking pitches to let someone steal), so they're less glamorous. Not unlike a bard's song or someone who uses Aid Another - yes, you played a major role in the win, but you didn't get that big crit or cast the crucial fireball - your influence was harder to measure. One or two players on the team *will* be the big stars - your big slugger, your best starting pitcher, your wizard, your cleric - and everyone else is just sort of there to round it out. This is more true at the major leagues (high levels) than it was back in Little League (level 1).

So why do I like baseball? Because I *love* going over stats. I've got a number of games that let you take the reins as a manager and general manager for a team, making decisions about who to trade for, who to draft, and when to hit and run. I play fantasy baseball (often four teams a season) and I've often researched useless little statistical oddities. I put more thought into baseball when I'm *not* watching.

Same thing with 3E. I designed dozens of characters that I knew would never see the light of day. Worked on countless little house rules. Before one campaign started, over a period of a few weeks, I changed the character I was going to play about twelve times, as I came up with a more interesting rules combination. It was a daily sort of thing, where I thought about it constantly. Not unlike baseball, which is played every day during the season. And, like baseball, most of my characters were created in a vacuum, with no thought as to how they'd work best on a team. They were about doing the most damage (so, real big power hitter) or having the best defense (gold glove, decent bat) or employing one trick over and over (sinkerball specialist, or a basestealer who can't hit for average and has a mediocre OBP).

4E, like football, is more of a team game. On every play, players must do something to help the team, whether they're blocking the defense or catching a pass. While certain players are going to get more glory, it is very obvious even to the casual observer that everyone is playing a big role.

Football is a game that I can be casually interested in without obsessing over. I'm aware of major stats and big-name players, but not like in baseball, where I know who most of the players in the league are, what team they're on, what position(s) they play, and how skilled they are. If I wanted to, I could become as knowledgeable about football as I am about baseball, but I have no real desire to get there. I'd rather pay attention to it one or two days a week, maybe get the occasional highlight from SportsCenter, and enjoy it.

And its similar to 4E. I started off with 4E like it was 3E - designed a bunch of characters, constantly looked for things to tweak and improve. And then, I realized it wasn't that sort of game. I made one character for our upcoming game, and I tweaked him a few times as we geared up to play, but it was always the same character. I was more eager to play than I was to go over every bit of available information to optimize things. And what I *did* want to optimize was how I played on a team. Knowing that the group was going to have an inordinate number of strikers, I went for a warlord focused not on his own damage, but increasing damage and flanking opportunities for the group. But unlike in 3E, where this felt like I was sacrificing myself for the group to be good, in 4E, I feel like I'm still a major combat force.

In each case, both options are a lot of fun. It just depends on what you prefer at a given moment - a faster-paced team-oriented game, or something a bit slower, with more individual strategy that can be more heavily analyzed. Personally, I like the fact that my favorites now include one of each - baseball and 4E.
 

Asmor

First Post
I hate sports. I'll play them, but it boggles my mind that so many people actually enjoy watching them... but I digress.

Maybe it's just because I'm a 4e fanboy, but this post came off as a bit anti-4e and pro-3e. Not that there's anything wrong with that.

3e : apples :: 4e : oranges
 

Vayden

First Post
I hate sports. I'll play them, but it boggles my mind that so many people actually enjoy watching them... but I digress.

Maybe it's just because I'm a 4e fanboy, but this post came off as a bit anti-4e and pro-3e. Not that there's anything wrong with that.

3e : apples :: 4e : oranges

Funny - I was worried it was going to come off as too 4e friendly - I'm a big 4e fanboy, and the NFL is by far my favorite sport. Guess it worked out ok. :)
 

Lord Sessadore

Explorer
Funny - I was worried it was going to come off as too 4e friendly - I'm a big 4e fanboy, and the NFL is by far my favorite sport. Guess it worked out ok. :)
Yeah, I saw it as leaning towards 4e ... but then I'm not a fan of baseball in any way, really; I'm a 4e fanboy as well; and I'm naive enough to assume I don't disagree with people unless it's obvious ;)

I think it's a very good analogy though, you put a lot of thought into that! I likes it :)
 

garyh

First Post
I'm a huge baseball fan, inlcuding all the sabermetric stuff and playing Strat-o-matic - which is basically D&D baseball. I am totally disinterested in football, and maybe watch the Superbowl each year.

I'm a 4e enthusiast, after having enjoyed 3.x for many years.

And I totally agree with this comparison.
 


Nahat Anoj

First Post
Team chemistry is important, but it is fundamentally an individual game - your OPS and WHIP are largely independent of what your teammates do. Certain players only exist for specialized roles and wait patiently for the moment when suddenly the whole game hangs on them (closer attempting a save = rogue disarming a particularly deadly trap).

Football also has many similarities to 4e ... Everything is dependent on the team functioning as a single well-oiled machine - the linemen defend, the wide receivers strike, the QB "leads", etc.
I agree with these two passages. The other stuff, not so much. :) But a good analogy nonetheless, better than the basketball analogy IMO. :)
 

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