Jack99
Adventurer
and..Pinotage said:Hmmm. A I think is mechanically wrong. For one, creatures with natural attacks only get 1.5 times their Strength to damage if the attack is the ONLY attack they can make. How this works with A is not stated, and hence I've scrapped that one as clumsy.
ENTRY A)
Power Attack
You can make exceptionally powerful melee attacks.
Prerequisite: Str 13+
Benefit: Whenever you would normally add one-and-a-half times your Strength modifier to your damage with a melee attack, you instead add twice your Strength modifier to your damage with that attack.
Normal: You add one-and-a-half times your Strength modifier as a bonus to melee damage when attacking with a two-handed weapon, a one-handed weapon wielded in two hands, or certain natural weapon attacks.
Special: A fighter may select Power Attack as one of his fighter bonus feats.
Check the bolded. I don't see what is not logical. A creature with only one natural attack which takes this feat, gets the benefit of adding 2x it's STR bonus to it's attack. Yes, it benefits slightly more than characters from it, since it only has one attack, but I don't see that as a problem.
I think A is simple, easy and works great as a feat.
Cheers