Caged Fury, Razorclaw-Shifter Monk 21
"Meditate on the wisdoms of the Panther God and find truth.."
Caged, or 'Panther' (as he is called as stage name here) is relative new to the arenas of Arkhosia, spending his last years in the pits of Bael Turath. Time will tell, if he can win the crowd...
In the Arena, Fury tries to single out the most dangerous opponent and goes in for the kill. This can be helpful for a team, but he prefers one against one matches.
[sblock=Background]Background: Criminal (Assassin).
Caged Fury is part of a line of shifters that overly often produce offspring with a dark complexion and a feline appearance. Traditionally, these shifters are put into custody of the Panther cult to serve at it's guardians and assassins. Fury strongly beliefs and is proud of this tradition. He served the cult well, until evidence was found for his betrayal. He got framed.
A patron and strong supporter of the temple persuaded them to give him fury as a slave, so he could fight in the arena for him.
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[sblock=Description]Fury look much like a human, with a bit darker complexion, slightly pointed ears and teeth and catlike yellow eyes. All these changes become much more pronounced when he shifts when hurt.
He is pride and has a very catlike demeanor and mannerisms with some big difference: He doesn't like to play with his prey.
His voice is a full baritone that is sometimes accompanied with a growl.
Fury wears tight dark clothing with a hint of red and black sandals. He doesn't talk much during battle and let's his actions speak for him.
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[sblock=Character Sheet]Name Caged Fury Player: WD
Shifter (Razorclaw) Monk (Centered Breath) / Radiant Fist / Chosen XP ? Level 21
Background: Criminal (Assassin)
Initiative +21 Senses Low-Light Vision
Passive Insight 27; Passive Perception 32
HP 143; Bloodied 72; Surge Value 36; Surges Per-Day 12
AC 36; Fortitude 33; Reflex 35; Will 35
Saving Throws
Speed 8 (10) / 9 (11) l normal (shifted) / (in dim light)
Alignment Unaligned
Languages Common, ?
Str 13 Dex 26 Wis 24
Con 16 Int 12 Cha 12
Racial Abilities
Razorclaw Shifting
Class Features
Monastic Tradition (Centered Breath), Unarmed Combatant, Unarmored Defense
Melee (Basic):
Sacrificial Unarmed Strike +5: +28 / 2d8+17
At-Will
Dancing Cobra (W)
Five Storms
Encounter
P Divine Sun
17 Three Winds Kick (W)
13 Overpowering Strike (W)
7 Strike the Avalanche
Daily
P Rising Sun Technique (W)
19 Rising Dragon Fire
15 Ring the Golden Bell
9 Twilight Touch
Utility
P Undimmed Sun
16 Meditative Solace
10 Spider Technique
6 Purifying Meditation
2 Obscured Avoidance
Feats
1 Disciple of Divine Wrath
2 Melee Training (Dex) (PH2)
4 Toughness
6 Durable
8 Fleet Footed
10 Wild Senses (PH2)
11 Uncanny Dodge
12 Secret Stride
14 Beasthide Shifter
16 Paragon Defense -> Robust Defenses
18 Evasion
20 Mettle
21 Unfettered Stride
Skills (without item bonuses)
Acrobatics (Dex)* +25
Athletics (Str) +11 (+4 from Shadowdancer's Garment)
Perception (Wis)* +22
Religion (Int)* +16
Stealth (Dex)* +25 (+4 from Shadowdancer's Garment)
Thievery (Dex)* +23 (+4 from Shadowdancer's Garment)
Rituals
-
Equipment unfinished
20 (19) Shadowdancer’s Cloak +4 (Neck)
21 Sacrificial Unarmed Strike +5 AV (Weapon)
22 Radiant Temple Garment (Efreetweave) +5 AV2 103 (Armor)
125.000
Shadowdancer’s mask (Head)
Shadowdancer’s gloves (Hands)
Shadowdancer’s boots (Feet)
= 27.000
Iron Armbands of Power (lev 16) (arms)
= 45.000
73.000 left
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