Is Sarenax seriously the only person in the party that wears heavy armor? I was just looking to see if the deathburst chainmail was directed at anyone in particular, but it looks like Sarenax is the only one who could wear it.
However, since I (still) don't have DDI, I need someone to enlighten me as to what exactly deathburst armor does, since I'd rather not go browsing through E1.

Never know, might be worth a
transfer enchantment, if it can be transferred to scale.
Edit, Attn Covaithe:
Looking at my sheet, I've got a few questions about how you want to handle the property on the gloves of the healer. It says, "When you use a power that has the healing keyword, one target regains an extra 2d6 hit points." Does that apply to powers with the healing keyword that don't actually heal hp? For example, I've got these two:
Divine Power (standard; daily) ✦ Divine, Healing, Radiant, Weapon
Burst 2, Enemies you can see; +27 vs AC; 2d12+17 radiant damage, and you push the target 1 square. Effect: Until the end of the encounter, you gain regeneration 5, and you and each ally within the burst gain a +2 power bonus to AC.
Divine Armor (standard; daily) ✦ Divine, Healing
Burst 3, you and each ally in burst; Effect: You gain a +2 power bonus to AC, and all targets gain resist 5 to all damage until the end of the encounter.
Also, how would it interact with the Cord of Divine Favor encounter power? For reference:
Cord of Divine Favor
Power (Encounter ✦ Healing): Free Action. Use this power when you use
healing word on an ally or use another power that grants an ally the use of a healing surge. You can spend a healing surge as well and regain hit points equal to your healing surge value.