Puggins
Explorer
GVDammerung said:Yet, here we have 4e presenting the classic fantasy game in a less than classic fashion, either in the sense of the traditions of the game itself and in the sense of the style of the game. The logic I've heard for this is that the 4e approach is intended to feature the "new fantasy" (read anime and vieo games etc.) that appeals to today's potential gamers. And Tolkien (or arguably other classics) do not? At least to judge by the success of the Lord of the Rings movie franchise, "classic" fantasy has a very real and substantial appeal that is very current. 4e seems to intentionally ignore this in large measure.
With all due respect, no edition of D&D ever printed represents Tolkienesque fantasy.
Sure, there are surface similarities (hobbits, rangers, Balors), but once you get to the hearts of each D&D system, everything goes out the window. Mortal wizards? Priests that gain powers from Gods? Planar Travel? Sorry, Tolkien has left the building.
"Ah, but wait, It's more the spirit of Tokien," you're going to say. Rubbish. Any spirit of Tokien you derive from the older editions is injected by you, the player/DM. The rules may have been inspired by Tolkien's epic (or those of Howard, Lieber, etc.), but they are an original creation, bearing little- if any- resemblance to any fantastic world put to paper.
Will 4e be closer to resembling Tolkien? Probably not, btu it probably won't resemble Anime either. No one knows at this point anyway.