hmmm
I am a huge planescape fan and my current campaign is PS, that i will convert into 4e somehow.
Overall, I don't see how much has changed here in terms of the monster design.
Demons are still meant to be psychotic. Devils are meant to be tacticians, tempting mortals, etc (yes, a couple demons do that too, but in different methods).
I find that the tone of the creature is up to the DM. If DM knows what they are doing, they can have demons be as psychotic as they like.
That said, other than the asmodeus et al being fallen angels....i don't mind the changes.
Planescape can still exist since the key to it...the planes and sigil, you can rename them, move them around, etc. it makes very little difference. the biggest key is, the portals via sigil, can go ANYWHERE.
Not only can a DM use older cosmology, but a DM could just say the portals in sigil go to the new planes, etc...or even move sigil to be hovering over eberron.
DM > God
You can even create gods in your campaign
My cosmology is asmodeus, jazeiran, lady of pain, mediator, couple other beings are the most ancient in the universe...part of the essence of magic/reality itself.
So I use asmodeus as a god anyways... If i have to move the hells around a bit, not a problem.
The abyss, I can cool moving it to intersect to a rift within the elemental tempest, whatever that is, but to me, it sounds like a point where all elemental planes intersect in a violent storm of a plane.
I use that now, and have subintersections that make the dust planes, ice, etc.
I think this is manageable and I would be very interested, if once we know more, if people want to contact me, we can maybe make up a new 'great wheel styled' artwork based on an optional 4E styled planar map that PS DMs can use
I am thinking of doing one myself for my reference.
Sanjay
I am a huge planescape fan and my current campaign is PS, that i will convert into 4e somehow.
Overall, I don't see how much has changed here in terms of the monster design.
Demons are still meant to be psychotic. Devils are meant to be tacticians, tempting mortals, etc (yes, a couple demons do that too, but in different methods).
I find that the tone of the creature is up to the DM. If DM knows what they are doing, they can have demons be as psychotic as they like.
That said, other than the asmodeus et al being fallen angels....i don't mind the changes.
Planescape can still exist since the key to it...the planes and sigil, you can rename them, move them around, etc. it makes very little difference. the biggest key is, the portals via sigil, can go ANYWHERE.
Not only can a DM use older cosmology, but a DM could just say the portals in sigil go to the new planes, etc...or even move sigil to be hovering over eberron.
DM > God
You can even create gods in your campaign

My cosmology is asmodeus, jazeiran, lady of pain, mediator, couple other beings are the most ancient in the universe...part of the essence of magic/reality itself.
So I use asmodeus as a god anyways... If i have to move the hells around a bit, not a problem.
The abyss, I can cool moving it to intersect to a rift within the elemental tempest, whatever that is, but to me, it sounds like a point where all elemental planes intersect in a violent storm of a plane.
I use that now, and have subintersections that make the dust planes, ice, etc.
I think this is manageable and I would be very interested, if once we know more, if people want to contact me, we can maybe make up a new 'great wheel styled' artwork based on an optional 4E styled planar map that PS DMs can use

I am thinking of doing one myself for my reference.
Sanjay