Sitara said:Umm, not cinematic? I take it you don'e see many movies then, because in the ones I've seen a LOT of characters die. For example Star Wars (qui-gon), lotr (boromir), etc.
They're blatently NPCs

Sitara said:Umm, not cinematic? I take it you don'e see many movies then, because in the ones I've seen a LOT of characters die. For example Star Wars (qui-gon), lotr (boromir), etc.
Mr Jack said:They're blatently NPCs![]()
I think if one half of the party is dropped to 0 hit points, it feels still dangerous, even if only one member of the party has to survive to rescue the others.Sitara said:Umm, not cinematic? I take it you don'e see many movies then, because in the ones I've seen a LOT of characters die. For example Star Wars (qui-gon), lotr (boromir), etc.
PC death adds excitement and drama; if the pc's are never in danger of dying then combat becomes a meaningless chore.
Agreed. One of the stupider things in 3.x was that fact that outside of clerical magic, nobody could do first aid beyond stabilizing a person. That was one thing that pre-SE Star Wars and d20 Modern got right that 3.5e should have incorporated.Lord Xtheth said:Sweet, heal checks do more than waste character sheet space!?!
Best idea ever!
Sitara said:PC death adds excitement and drama; if the pc's are never in danger of dying then combat becomes a meaningless chore.
There's been at least one PC death in playtest reports. Not enough for my taste. Then again it's trivially easy to increase the death rate by using more powerful traps/monsters.Sitara said:Anyhow, is it even possible to pc's to die in dnd anymore?
It is, admittedly, more cinematic and less realistic. You just have to keep repeating the mantra "hit point gain does not necessarily mean physical healing" to yourself. Think of those scenes in a movie where the hero was knocked unconscious by a trap/an explosion/the BBEG/whatever, and a secondary character is shaking him and trying to make him get up. On a successful Heal check, he does.Darkwolf71 said:While it's nice that Healing has a good use, I'm not sure if I like this 'internal healing reserve' thing. It smells of cheese.
I'm down, basically at death's door, yet I can find the focus to heal myself?
I soooo desperatly want to like 4e, but things like this just turn me off.![]()