Mishihari Lord
First Post
I like it, but probably wouldn't apply it to AoE spells. I would apply it to PCs. Give them some reason to bump up whatever the 4E skills are for spot, perception, listen, etc.
I liked the idea of using some metagame resource like drama or action points to facilitate such situations.Stalker0 said:Someone casually mentioned this idea in passing, and I thought it was a such a brilliant and elegant idea I wanted a thread to expand on it.
The idea is this, if a creature is surprised, it is treated like a minion (ie one shot one kill). However, when the creature is not surprised, it has the full hit points of a regular monster.
This is a great way to do stealth adventures in dnd. A party can go on assassinating missions, knowing they can easily whatever they attack. But they have to be constantly weary, because once the surprise wears off, 30 minions becomes 30 regular guys.
WHY??? WHY DOES NOONE LISTEN TO JASIN??/?jasin said:I don't think this rule should apply to the PCs, or any sort of sneaky monster could easily result in multiple PC deaths.
I also don't think this rule should apply to more important opponents. I don't want the PCs' daring raid of the evil necromancer's tower to end with them getting the drop on the necromancer and wasting him with one hit.
In fact, maybe it would be best if this rule only applied to really inconsequential enemies like nameless guards. You know, minions.
![]()
Kwalish Kid said:I might make it a secret rule, so that my players could always make use of good stealth tactics... unless I wanted it otherwise.
jasin said:I don't think this rule should apply to the PCs, or any sort of sneaky monster could easily result in multiple PC deaths.
I also don't think this rule should apply to more important opponents. I don't want the PCs' daring raid of the evil necromancer's tower to end with them getting the drop on the necromancer and wasting him with one hit.
In fact, maybe it would be best if this rule only applied to really inconsequential enemies like nameless guards. You know, minions.
![]()
Stalker0 said:The idea is this, if a creature is surprised, it is treated like a minion (ie one shot one kill). However, when the creature is not surprised, it has the full hit points of a regular monster.
Honestly, this (and Hong's reply) is one of the funniest things I've ever seen on ENWorld.jasin said:I don't think this rule should apply to the PCs, or any sort of sneaky monster could easily result in multiple PC deaths.
I also don't think this rule should apply to more important opponents. I don't want the PCs' daring raid of the evil necromancer's tower to end with them getting the drop on the necromancer and wasting him with one hit.
In fact, maybe it would be best if this rule only applied to really inconsequential enemies like nameless guards. You know, minions.
![]()