Plane Sailing
Astral Admin - Mwahahaha!
Lizard said:Maybe. But it seems every time I start liking 4e, the rules (if you can call them that) go out of their way to slam me in the face with ham-fisted "simplicity" that makes the game world impossible to believe in.
The problem is that you are trying to use the mechanics for killing things (hit points) in place of whatever rules are appropriate for tunnelling.
You don't kill a hole in a mountain, you have to excavate it.
Even 3e had rules that said "a DM can rule a particular source of damage ineffective against certain objects". I think the exact example they gave was that you can't use a club to damage a rope. Personally I used exactly the same logic to prevent someone with a sword or axe chopping through a wall - inappropriate tool. Want to tunnel? Get a pick.