(Psi)SeveredHead
Adventurer
Ogrork the Mighty said:So I read the posting preview about 4E magic items (on the EN World home page) and I'm left with the following question...
4E is reducing PCs' reliance on magic items... how exactly?
All I see is reducing the ability to use rings and some optional rules to limit magic items. Everything looks like the 3E Christmas tree effect to me. Doing away with enhancement items for certain body slots isn't going to stop the Christmas tree effect. It'll just change the "colour of the lights."
Really, I was kinda surprised/disappointed to read this preview. I thought they were really clamping down on number of magic items PCs can use...![]()
I had a negative impression at first (and posted based on that), but now it's mostly a bit of disappointment that they didn't cut the tree down more.
From what I can see, you only need three items, rather than the 7 or 8 a fully decked out fighter required. I don't think I'll bother to fill the other possible six slots since they're not needed, and wouldn't bother filling them up for NPCs (saving time).
I'm still worried about NPCs. It would be weird if classed NPCs don't use the same rules as PCs. (I don't expect that from monsters, but I would expect that from, say, an NPC wizard.) It would be a bad thing if they didn't get the required three (since they would be weak for their level) and would be a bad thing if they did get the required three at the same level the PCs did (Monty Haul!).