Zurai
First Post
<Shrug> Regardless of the pedantism, a 5% chance for even a 15% chance to hit increase for maybe 2-3 other people for one round is an incredibly weak feat. In addition, it only triggers on critical hits, which means the target isn't likely to survive long enough for all of the other members of the party to attack it (if they're even in position to do so) unless it's a solo or elite. Sure, if you're fighting Orcus or the Tarrasque, it might be useful. If you're fighting a standard encounter of 4 minions, an artillery, a brute, and a lurker (for example), it's going to be nigh-useless.
Precise Hunter is a very weak feat. Lethal Hunter is also a very weak feat. Eladrin Soldier is a weak feat for class that don't typically melee attack and classes that only attack once per power in melee. My point still stands - all race/class combos have extremely limited feat selection if you avoid weak feats, and you can't even fill most race/class combos with feats if you avoid weak feats and generic (Skill Training, etc) feats.
At least with the 3.5 PHB you could build most characters without being more or less forced to take Alertness, Skill Focus, and so on. You really can't with the 4E PHB.
Precise Hunter is a very weak feat. Lethal Hunter is also a very weak feat. Eladrin Soldier is a weak feat for class that don't typically melee attack and classes that only attack once per power in melee. My point still stands - all race/class combos have extremely limited feat selection if you avoid weak feats, and you can't even fill most race/class combos with feats if you avoid weak feats and generic (Skill Training, etc) feats.
At least with the 3.5 PHB you could build most characters without being more or less forced to take Alertness, Skill Focus, and so on. You really can't with the 4E PHB.