Surgoshan said:
Zurai, weapon focus gives you, at the epic tier, only +3 damage. Damage doesn't go to ridiculous levels any more. So Lethal Hunter is good there.
Actually, it gives you a lot more than that. It gives you +3 on
every attack. Lethal Hunter gives you +3 on
one attack per turn (just like Sneak Attack, Hunter's Quarry damage can only be applied once per turn). Even at 1st level, you have powers that let you attack multiple times a turn. Multi-attacking is very, very common in both the melee and archery Ranger powers. Lethal Hunter is a far, far less powerful feat than Weapon Focus.
As for Precise Hunter, you're forgetting that the game isn't about maximizing just yourself, but about interacting as a party. You're talking about granting everyone else a +1 to hit before your next turn comes around, which means they'll be hitting, on average, not 5% more often but something like 10-15% more often, which means that the party will be doing 5 or 6 more damage before your turn comes around... at the heroic tier. At the epic tier, with those huge powers, the party will be getting some 10-20 more damage because of that feat.
No, I didn't forget it. +1 to hit is,
at maximum, +5% to hit. It's not +15%. There is no possible math that can make a +1 on a d20 roll into a 15% increased chance to hit. Also note that it really is only useful on Elite or Solo-type creatures or if you score a critical very early in the fight, because damage from a critical with a level-appropriate power from a Striker does a
lot of damage to a normal-HP monster. Considering that there's no way to extend the critical range on bows, I consider it a very weak feat.
As for the eladrin feat, it's a +2 to defenses! It means getting hit roughly 20% less often until your next turn! Say you're a fully equipped paladin at level 30, you'll have 47 AC. The tarrasque needs a 13 or better to hit that. You fey step back and it advances and attacks. Only now it needs a 15 or better to hit, a 40% improvement.
Completely incorrect. It's +2 to
damage with longswords and all spears. Only characters that do most of their fighting with melee weapons get any use out of the feat, and only characters that get multiple attacks per action get great use out of the feat (melee rangers and fighters, basically; rogue powers require light blades, which neither longswords or spears are). EDIT: I see the confusion here. You're talking about the Paragon tier feat, which is still weak compared to the paragon tier feats of other races. I was talking about the Heroic tier feat, Eladrin Soldier.