Most definitely other.
When 4e was announced, I had high hopes as they were addressing several issues that I have with 3.x. However, Mike's monster redesign articles and the design and development articles started filling me with a sense of foreboding. Everything since then has pretty much confirmed that this is not the editon for me. The nail in the coffin was the information from the D&D experience.
I'm happy for those, who find this what they want to play. I wish them well well with it. As for myself, there are a few flavor and mechanical changes that I like, but overall, it is a horrid redesign, imo.
My hope now is that a third party will do the folloiwng for 3.x
1) Remove the non-biological aspects from the races
2) Introduce cultural backrgound that grant background skills and a few other abilities . The cultural packages could be mixed and matched with races to create combinations for a campaign.
3) Redesign the classes so that
a) the classes are talent and feat trees.
b) Classes do not provide automatic armor and weapon proficiencies
c) first level characters receive a set number of bonus feats from their initial class to be spent on class specific feats.
d) classes grant a one time save bonus to first level characters
4) have classes using the same save progression
5) include a good class based defense system
I can do pretty much everything else that I would have wanted from a 4e with existing WOTC and third party products including: d20Modern, Unearthed Arcana, Psychic's Handbook, Shaman's Handbook, Witch's Handbook, Book of Iron Might, Elements of Magic- Revised or Elements of Magic-Mythic Earth, Artificer's Handbook, Advanced Bestiary, Book of Templates and possibly the Book of Experimental Might
Then again, I may just switch to True20 when the revised edition comes out and continue playing in a friends Rolemaster campaign.