So Aeloshi missed, Gerold and the servitor both rolled natural ones (!) and Lasra also didn't hit with her OAs...
... and the aboleths have swum off... you get 16,800 xp/8 = 2,100 xp.
(the proper xp amount is sorta debatable...)
You can continue to blast them as they swim off (the mucus is gone so anyone within 10 can get to the edge of the pool and get line of sight). The pool terminates in the deep ocean (you can tell when the sunrod you drop in to test the depth pulps).
With the orb destroyed you can force the door at the end of the room and get access to the shrine proper.
[d]--[/d]
Now for some honest truths....
I've had a fantastic time running this and part of me wants badly to continue.
However I think that's impractical.
When I started I'd asked to go first because I wanted to get my round in before "the crunch" came. (I have some big obligations starting up in a few weeks).
Unfortunately the sad truth is that
1. I really don't know 4e well enough to run it quickly (at least not at paragon level). I'd expected to be mid-way through the second encounter by now.
(I was smoking crack... I admit it. There was this bowl, and it was right in front of me, and I picked it up and then next thing you know I though I'd be finishing an encounter every three weeks...)
2. Things I had not envisioned when we started (L4W) are taking up more and more of my time.
Given that we have a lot of people who know the rules better than I, who are have scenarios prepped and ready it seems "logical" to me to stop KK1 now and start someone else's scenario.
I feel pretty bad since everyone put so much effort into their characters and the first fight was pretty annoying (everything being difficult terrain), solo with artifact*, etc.
[sblock=*]I swear it sounded like a good idea when I thought of it. My rationalizations were... uh,
interesting. [/sblock]