[4e][Paragon] Kombat Kraziness (closed)

V,

What's the chokers hide? I assume there is some chance of seeing it (I haven't looked at its stat blocks or anything so I don't know how the power works...)

Having fun so far!
Thanks!
 

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V,

What's the chokers hide? I assume there is some chance of seeing it (I haven't looked at its stat blocks or anything so I don't know how the power works...)

Having fun so far!
Thanks!

It attacked, so it dropped stealth.

It does not have superior concealment/cover, so it can't restealth.

So everyone can automatically see it now. If it were otherwise, then I'd include the Stealth check you'd need to beat since it's on the board.

The chamleon ability just provides it with concealment. It already has concealment from position, so it's a little redundant but it didn't have anything else to do with its minor action. So what the hell.
 


I corrected Quick-Draw by lowering Int and increasing Dex (totally missed the prerequisite and forgot the bonus to Init). Also added the bonus to Init score.

How I've been reading Divine Challenge is that you must engage the target on turns after the one where you challenge it.
PHB p. 91 said:
On your turn, you must engage the target you challenged or challenge a different target. To engage the target, you must either attack it or end your turn adjacent to it. If none of these events occur by the end of your turn, the marked condition ends and you can’t use divine challenge
on your next turn.
The way I read that, there are three ways to stop the mark from disappearing: 1) attack the target, 2) end turn adjacent to the target, or 3) mark a different target. I think it would otherwise say that "if neither of these events" instead of "none of these events". I can of course see your reading of the rule, and will accept it, but then I wouldn't have used the challenge yet.

Also, flanking only happens when adjacent, not with reach.
 

Then you didn't use the challenge; I'll update later when it's not so stupidly late. I interpreted it as requiring you to engage in some way even on a new target, because that's basically starting the power from the top on the new target. "The target remains marked until you use this power against another target, or if you fail to engage the target." If there was some sort of 1 round grace period - a hypothetical "must engage on your next turn..." - then marking a new guy would free you from the engage requirement right away.

Since the mound didn't attack, there's not a big difference for this round anyway. And since it's moving away from you, while Xak seems to be somewhat pinned down, then engaging the mound next round might be tough anyway.

Wow, I completely missed that flanking change. Good call. In this case, it doesn't make a difference since the BBs rolled so high, but still. Hmm, now I might have to rethink my warlord's weapon choice - there's less value in reach if I have to move next to people to flank; every +2 helps when trying to set up a buff.

Who needs INT? :)

(&^*! The forum being down all day really sucks.
 

Can I shift diagonally se?

I'm considering
1: shift, (move)
2: resounding blow to push and Knockdown the elerin -standard)
3. breathe (hits 2 elderin and battlebriar- minor )
4. action point
5. sacred flaming the fallen eldrein
6. radiant actioning the battlebriar (13 ongoing damage - free)

Who really needs another save vs restraint?

damn i have a lot of actions....
 

Can I shift diagonally se?

I'm considering
1: shift, (move)
2: resounding blow to push and Knockdown the elerin -standard)
3. breathe (hits 2 elderin and battlebriar- minor )
4. action point
5. sacred flaming the fallen eldrein
6. radiant actioning the battlebriar (13 ongoing damage - free)

Who really needs another save vs restraint?

damn i have a lot of actions....

Yes, you can shift SE. Remember that Torment's Inspiring Presence will kick in when you spend an AP, healing you 10.

EDIT: Oh yeah, were you going to use Armor of Bahamut to negate the crit or not?
 
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Please try to post immediate actions ASAP, especially if they're the sort that require changes to other actions. I don't think any of the immediate actions that could have triggered are that sort, however.
 



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