victorysaber
First Post
Apologies if this has been brought up before.
But when I read about the 4E Paragon Paths, well, they sounded like 3E Monster Templates. Not all templates of course, they look more like Half-Celestial or Half-Fiend templates.
In that at XX HD, you get XX ability. So it's a progressive template, it gives you more powers as you level up.
Of course, in 4E's case it's a template without any plusses to the CR. It's like... a free template! For me, well, I've really been trying to do Sailormoon as a template (instead of a Magical Girl class, yes I know BESM exists but I didn't want it as a class), and hearing about Paragon Paths really fit with the ideas I've really wanted to do.
Now I can tack on anime abilities to my heroes (good thing), make them Lone Wolf Kai Lords without forcing them into a prestige class (I always thought Kai Lords should be a tradition rather than a pure class by itself), and many more things "fit" without being made into classes.
To me, it seems the Paragon Paths make for a third dimension of characters, the other two being race and class.
So I want to say... I like it and I'm going to try and implement it in my 3E games.
Have I gotten all the assumptions correct?
But when I read about the 4E Paragon Paths, well, they sounded like 3E Monster Templates. Not all templates of course, they look more like Half-Celestial or Half-Fiend templates.
In that at XX HD, you get XX ability. So it's a progressive template, it gives you more powers as you level up.
Of course, in 4E's case it's a template without any plusses to the CR. It's like... a free template! For me, well, I've really been trying to do Sailormoon as a template (instead of a Magical Girl class, yes I know BESM exists but I didn't want it as a class), and hearing about Paragon Paths really fit with the ideas I've really wanted to do.
Now I can tack on anime abilities to my heroes (good thing), make them Lone Wolf Kai Lords without forcing them into a prestige class (I always thought Kai Lords should be a tradition rather than a pure class by itself), and many more things "fit" without being made into classes.
To me, it seems the Paragon Paths make for a third dimension of characters, the other two being race and class.
So I want to say... I like it and I'm going to try and implement it in my 3E games.
Have I gotten all the assumptions correct?