mhensley
First Post
Sammael said:This is a miniatures-only rule. It was also present in the first incarnation of DDM rules.
Huh? Oh well, it's been a few years since I last played DDM.
Sammael said:This is a miniatures-only rule. It was also present in the first incarnation of DDM rules.
Yes, and it makes sense, since the normal DDM damage is average die damage, rounded up or down to nearest 5.mhensley said:I believe it was that way in earlier DDM rules as well.
Sammael said:This is a miniatures-only rule. It was also present in the first incarnation of DDM rules.
mach1.9pants said:Yuan-Ti Swiftscale {all from a bit blurry pic}
LvL: 7 AC:22 (?) Def:18 Spd:8 HP:50
longsword: 12vs AC: 15 damage
Zehirs Toughness: If at least one bloodied enemy is adjacent; attack each adjacent once +12 vs AC: 30 (maybe 20? very blurry) damage
Has some special abilities I cannot read a too blurry and the mini is in front of most....
At least it is not Toughness of the Golden Zehir![]()
mhensley said:Diagonal movement doesn't cost any extra movement points. Hurrah!
Zehir's Tongue? That is disgusting!Walking Dad said:I see
Zehir's Tongue