delericho
Legend
If the PHB contains large blocks of text on how to create character backgrounds, build compelling characters, and how to role-play... no-one will read them, and the game will go just as it did before. Players who are interested in these things do them anyway, while players who are only interested in kewl powerz and killing things will read only for the latest batch of powers for their characters.
Quite simply, the PHB should provide the rules of the game, and leave it to the players to role-play.
The DMG is a bit different in this regard, in that so much of the DM's job is involved in generating fluff for the PCs to interact with. As such, that book should include advice on handling NPCs, building compelling encounters of all sorts, world-building, and so forth.
Quite simply, the PHB should provide the rules of the game, and leave it to the players to role-play.
The DMG is a bit different in this regard, in that so much of the DM's job is involved in generating fluff for the PCs to interact with. As such, that book should include advice on handling NPCs, building compelling encounters of all sorts, world-building, and so forth.