ExploderWizard
Hero
I believe the level in the equation it´s exactly to get the XP award of the skill challenge.
Something I have thinking about is to put combat and skill challenge in the same encounter. For example: The players needs to convince the baron to send troops to combat the invasion from the neighboor kingdom, but one of the advisors of the baron is a traitor and gets in the way. The players need to win in a SC but each round the advisor can make a skill check to takes away one of the party successes. Thats will add tension to the scene, as the players will have a greater chance to failure.
What do you guys think about that?
I don't think I understand your concept. If the PC's are involved in a SC that has the traitor as an antagonist working against them to make life difficult where is the combat part?
I can see it if an actual fight breaks out with the advisor trying to convince the baron that its the PC's who are the traitors as dialogue during the fight. If the PC's win the baron helps them, if they fail, he has them arrested for killing the advisor.
That could be really great.