LostSoul
Adventurer
Wednesday Boy said:Just Another User does make a good point.
No, he doesn't. He is saying that a skill challenge can be resolved without making any sense in-game, and this is a failing of the rules. He's flat-out wrong.
It's up to each group to provide a decent description of the action.
If the DM doesn't like the description provided for the use of a skill, he shouldn't allow it to be used.
If the DM doesn't think success would progress the group towards their goal, he shouldn't allow it to be used.
And even if the skill challenge is resolved suddenly - what's to stop the DM from describing the rest of the action as success?
Wednesday Boy said:And in addition to the DM needing to come up with a credible solution, there's also the added need for creativity as a player.
The DM is not the one who comes up with a solution. All he has to do is present a problem. The players have to get creative, use their skills, and all the DM has to do is ask himself, "Does this make sense?" If it makes sense, he allows the skill check and applies the results.
This does ask for more creativity from the players. But: requiring creativity is not a bad thing in a RPG.