4E Sorcerer vs Wizard?

Wild mages were also popular in my 2E game.

Though we did have the problem of forgetting to roll on that table every time.
 

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Here's some more from Rich Baker about early ideas for the Sorcerer when questioned if the wild mage-like sorcerer will have much chance to blow themselves or their party up.

"No, we wouldn't design in too much opportunity for you to blow yourself up. It's in the line of setting up powers that run about 80% of the wizard's effectiveness and creating a random power-up that might offer your sorcerer nothing of what he needs at the moment, or maybe something that might crank him up to 120% of wizard effectiveness. If it works out right the trick to playing the sorcerer will be going where the wild magic takes you--changing your plans from round to round to account for the unpredictable surges you're getting. Anyway, that's all some pretty early noodling on the topic, and we'll see just how it works out after we playtest it and develop it for a few months. I mean, once upon a time I thought Golden Wyvern was going to be a wizard tradition. Things can change in process!"

I loved the 2nd Edition Wild Mage and this idea for 4th sounds like a fun time in combat as well!

(Original posts are in this thread:
http://forums.gleemax.com/showthread.php?t=1031661&page=2.)
 

Ooo.... A train-of-thought arcanist. I actually really like that concept. Some of my favorite characters have been... unstructured.
 

I wonder if there will be power chain type buffs as a class feature. Something where your first arcane spell gets a roll that sets your "tone" for the rest of the encounter... maybe makes your future spells cold based, or allows you to use a certain chain of at-will/encounter/daily versus another chain. So you begin an encounter and end up shooting cold rays everywhere. Might have wanted to do fire instead, but you don't get the option. As a result you either could be better than the wizard or not as effective but still useful. ::shrug::
 

I'll add my two steel in for a wild mage version as well.

I thought I read in Races & Classes that it might be elemental in nature as well. I could be remembering wrong. I hope it is.
 


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