RigaMortus2
First Post
Beastman said:ok, the title is perhaps somewhat provoking (or not) but what does anyone think of special abilities useable X-times per encounter?
i personally do not like this approach, because encounter is something which can be from a short battle to a long battle, or even not be a combat encounter at all...so lets say you have a short encounter of 2 minutes of playtime: you can use special ability x here once. then there is a nother encounter taking 2 hours and still you can use special ability x only once here? remind you, encounter not necessarily means combat encounter... i think the whole useable per encounter thing stinks...
I would hope that they would better define what an encounter is. Currently, the DM is the person who determines when an encounter ends and when it begins. I think WotC needs to define this...
I think it is important to do so, because this actually has come into play for me and my group. The Crusader class from Tome of Battle uses a recovery method for their maneuvers which starts when an encounter begins, and stops when the encounter ends. A lot of times the DM will roll init just to get some sort of order, before combat even begins. Does the Crusader's maneuvers start when init is rolled or when enemies enter the scene, or before their first attack? Several rounds can go by before combat officially starts, so should the player of Crusader keep reshuffling his maneuvers even though he hasn't used them yet?
That's just one current instances of how defining when an encounter begins/ends can be important...