Kwalish Kid said:Frankly, it's time to abandon the GNS terminology. (Heck, in the thread that the original poster pointed to, the designers don't use simulation in the same way that the standard GNS definitions lay out. I suspect because the GNS framework and everything that grows out of it has little to do with how they work.)
I never thought the GNS terminology was good for anything. The people who spend too much time focusing on the GNS angle seem to miss the overall picture. You're playing a game w/friends and it's supposed to be fun.