DistractingFlare
First Post
The Wolfcrown Campaign
Chapter 1: The Accused
[sblock=Message from the DM]Welcome, friends! This is the beginning of what I hope will be a long and exciting campaign. Let's all have fun with this, and we'll tell a great story together.[/sblock]
[sblock=fyi]I'm pretty conservative when it comes to handing out action points, allowing you to start each day with one, and rarely giving away more than that one. You still use it normally, but when you do, I'll also award some other exciting benefit (like double-damage on the attack, knocking the enemy prone, or the like) depending on the situation.[/sblock]
Morning light shines through the high windows of the courthouse in the center of Black Lake Proper. The barrister paces the marble-floored courtroom. The manacles around your wrists chafe your skin. The links in the chains that bind you together murmur with each movement you make. The barrister, a gawky, prudish human, clears his throat.
“You have been brought here to stand trial as suspects in the murder of our king: Lord Damarch Hood. Before the prosecution presents its evidence, have you anything to say in your own defenses?”
The room is hushed, and each face in the crowd watches you suspiciously – anxiously – for an answer. The judge, an ancient, dark-faced tiefling, sits menacingly in his high podium. The barrister stares at each of you in turn.
[sblock=ooc]This is your first day of trial. From here, you may choose whether to answer the barrister’s question. Additionally, you may attempt a skill-check related to your reply to gain extra credibility.[/sblock]
Chapter 1: The Accused
[sblock=Message from the DM]Welcome, friends! This is the beginning of what I hope will be a long and exciting campaign. Let's all have fun with this, and we'll tell a great story together.[/sblock]
[sblock=fyi]I'm pretty conservative when it comes to handing out action points, allowing you to start each day with one, and rarely giving away more than that one. You still use it normally, but when you do, I'll also award some other exciting benefit (like double-damage on the attack, knocking the enemy prone, or the like) depending on the situation.[/sblock]
Morning light shines through the high windows of the courthouse in the center of Black Lake Proper. The barrister paces the marble-floored courtroom. The manacles around your wrists chafe your skin. The links in the chains that bind you together murmur with each movement you make. The barrister, a gawky, prudish human, clears his throat.
“You have been brought here to stand trial as suspects in the murder of our king: Lord Damarch Hood. Before the prosecution presents its evidence, have you anything to say in your own defenses?”
The room is hushed, and each face in the crowd watches you suspiciously – anxiously – for an answer. The judge, an ancient, dark-faced tiefling, sits menacingly in his high podium. The barrister stares at each of you in turn.
[sblock=ooc]This is your first day of trial. From here, you may choose whether to answer the barrister’s question. Additionally, you may attempt a skill-check related to your reply to gain extra credibility.[/sblock]