Compare that to:
The Setting Core Book
3-6 Areas in the Setting Books
The Setting Magic Book
The Setting Religion Book
The Setting Monster Book
The Setting Good Guy Book
The Setting Villain Book
The Setting Ancient Periods/Lost Stuff Book
1-3 Setting Adventures
Wow, depth of setting is dreadful. I remember how rich settings were in 2e. No one put a gun to your head to buy setting books, but at least the material was there if you wanted it. 3e had some well supported settings (FR, Midnight, Scarred Lands, etc.) with a great deal of richness. IMO 3e, at least in regards to FR, suffered from the "We need to include a pile of PrCs in every book" way of thinking.
Now 4e players will get 3 books per setting. This is said to be great because DMs only need bare bones to get things going. Bare bones to get things going is great, but when you have to pretty much homebrew all the details of a setting I really can't see a reason not to homebrew.
I bought the 4e FRCG and color me unimpressed. The font size is huge compared to the 3e FRCG and the use of 'white space' is quite liberal. There is no comparison between the 3e and 4e versions of the setting based on the core setting book alone. I know there is a Players Book coming out soon, but that doesn't change the fact that the core book is deficient.
At least in the 2e and 3e era you had the option of either a spartan or as detailed a setting as you wanted based on which books you decided to purchase. Now, there is no choice, you WILL have a spartan setting.
Hey, I don't want a version fight, but if you are actually telling me that offering sparse setting depth is a feature or that someone is attempting to force you to empty your pocket by having available optional material available...I have to call BS.
All of the above having PrCs, Feats, Magical Items, Spells, and Monsters in them. And each one costing $20-30 a piece.
All optional. No one had to buy anything more than the core setting book to play in a pretty darn detailed setting. Of course fans will buy up a lot of the materials for settings they enjoy.
And it's the 4e books trying to milk your money?
Well splitting up the iconic monsters and classes into multiple 'core' books is a marketing decision to get most money from the customers. I am not decrying the tactic, but to claim that no including metallic dragons in MM1 was anything other than a financial decision is IMO naive.
Besides, I must confess that for all the words in the 3e books, I didn't have a lot of use for the content. There wasn't all that much there for me. On the other hand, I think I'd get a whole lot more use out of the Adventurer's Vault, or the Swordmage/Genasi/Paragon Paths.
Well bravo for you. Your experience is not that of a setting fan who is deeply immersed in the setting and all its details. Many, many FR fans are upset by the reality that 4e's FR will always be a skeleton of its former self. I am a huge Midnight fan, and I would be unhappy if they stripped a rich world down to some sort of evicerated core that will NEVER receive further support.
But mostly, I appreciate all of the player info being sequestered into one book compared to having to shuffle through five different books because I have a feat from this one, a feat from that one, two spells from two different books, and a magical item out of the fifth book. So I might be paying for less page count, but organization well than makes up for it.
I'm all for player and DM's books. IMO 3e suffered from a great deal of a pander to powergamers mindset that made PrCs, which were intended as rare an prestigious class options, an expected part of every campaign. Because there are more players than DMs this decision, during the 3e era, was certainly a way in which to get a huge previously untapped market of players to buy books.
Wyrmshadows