BryonD
Hero
I disagree.DaveMage said:In that case my poll is perfect as I have decided only to care about the opinions of the respondents!
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First 100% accurate poll on the internet! Woohoo!
I win the interweb!
Run a poll and we'll work it out.....
I disagree.DaveMage said:In that case my poll is perfect as I have decided only to care about the opinions of the respondents!
![]()
First 100% accurate poll on the internet! Woohoo!
I win the interweb!
Grog said:The problem with online polls is not the sample size (many online polls can get a huge number of people answering), it's the fact that the sample isn't random, which skews the results.
I'm not aware of any poll that gets treated as scientific fact, no matter how random the sample. Even people who perform scientific polling do not claim that their results are factual, merely that they have a high degree of confidence (usually 95%) that they are accurate.Celebrim said:That's true of alot of polls that nonetheless get treated as scientific facts.
Actually, that's not even the right question. The right question isn't how representative is ENWorld, it's how representative are the people who chose to answer that particular poll? And that subset is not a random sampling of ENWorlders. It's a biased sample, because the respondents are self-selecting. Thus, the results are not accurately reflective of the opinions of ENWorlders, let alone the gaming population at large.Celebrim said:The best answer I guess is how representative do you think we are?
SPECTRE666 said:Well this is what Erik Mona said. The scenario might play out something like this:
Back at Wizards of the Coast in 1999 there was a lot of talk about "firing the existing audience" of D&D with the third edition launch. The logic went like this: "Even if we have to fire all of our existing customers, so long as we replace those old customers with more new ones, the result will have been worth it."
Of course, 3.0 did nothing of the kind. Instead, largely by harkening back to the "good old days" of first edition ("Back to the Dungeon," Greyhawk as core, half-orcs, monks, and assassins back in the game, etc.) they managed to revitalize the community of "lapsed" D&D players, bringing them back into the fold.
--Erik Mona
Grog said:Thus, the results are not accurately reflective of the opinions of ENWorlders, let alone the gaming population at large.
Jan van Leyden said:3.0 was a good stab at the old, loyal fans. Level limits? Completely gone. Multiclassing restrictions? Almost completely gone. Classes restricted to certain races? Gone.
Insert a working and important skill system, offer an alternative to the Vancian-type magic user, invent feats and PCs to let the players give their characters flavour on the base of the game's mechanics.
This is an impressive list of revolutionary changes.
A much more impressive list than what is apparently happening with 4e.
And I say that this list is what brought back "lapsed" players, not the re-emergence of half-orcs, assassins and dungeons.
No. It has nothing to do with what I want to believe. The fact of the matter is that online polls result in biased samples, because they allow self-selection among the respondents. There are any number of websites out there that go into this phenomenon in detail - just Google "biased sample" for a start - but the short answer is that these polls are not scientific and thus are generally not taken seriously.Celebrim said:I don't think you have any more basis for that assumption than the contrary, except that it fits what you want to believe.
Jan van Leyden said:This is an impressive list of revolutionary changes. A much more impressive list than what is apparently happening with 4e. And I say that this list is what brought back "lapsed" players, not the re-emergence of half-orcs, assassins and dungeons.
Grog said:(And it's also worth pointing out that the people who come to ENWorld are, themselves, a self-selecting subset of the gaming population at large. So if you're trying to gauge the opinions of gamers in general, a poll at this website gives you a biased sample of a biased sample. Making any kind of prediction about the future of the tabletop RPG market based on such a poll would be foolish in the extreme).