Upper_Krust
Legend
Hiya cperkins! 
I think mechanically thats a wise decision though. According to what I have read, World of Warcraft pulls away Power Gamers most of all. So I think restructuring things to better appeal to power gamers (while not alienating other gamers) is a good thing.
A step in the right direction as far as I am concerned.
Was it ever the core world in anything but name? PersonallY I like the idea of moving away from Greyhawk as the core world because I think we will no wsee a Greyhawk Campaign Worldbook...I'd love Gary Gygax to be involved in some capacity.
To make all classes relevant at all levels. Again, another step in the right direction.
This is pretty much what I have tried to do with the Immortals Handbook anyway.
I don't think thats a major amount of money. I mean if you were buying Dragon and Dungeon magazine each month it was $16 or something like that.
I don't think so, I just believe they are changing with the times.
That tells a story in its own right. You are condeming 4th Edition, yet point in fact you play Castles & Crusades rather than 3/3.5!
I know many others opt for the simpler C&C rules so I empathise with you on that. But it 4E is simpler, yet still has depth I'm interested in it.
I am making it for 3.5. As for C&C, I have contemplated IH rules for C&C under the moniker of "Godlight", based on some IH 1st Edition rules.

cperkins said:I'm not as angry as Dante BUT think that 4.0 is moving the game into the World of Warcraft realm and moving away from D&D's roots (purposely).
I think mechanically thats a wise decision though. According to what I have read, World of Warcraft pulls away Power Gamers most of all. So I think restructuring things to better appeal to power gamers (while not alienating other gamers) is a good thing.
cperkins said:The 30-level advancement,
A step in the right direction as far as I am concerned.
cperkins said:move away from Greyhawk as being the core world,
Was it ever the core world in anything but name? PersonallY I like the idea of moving away from Greyhawk as the core world because I think we will no wsee a Greyhawk Campaign Worldbook...I'd love Gary Gygax to be involved in some capacity.
cperkins said:the Mortal Combat-esque character abilities,
To make all classes relevant at all levels. Again, another step in the right direction.
This is pretty much what I have tried to do with the Immortals Handbook anyway.
cperkins said:and the heavy reliance on online content (which must be subscribed to at $10/month)
I don't think thats a major amount of money. I mean if you were buying Dragon and Dungeon magazine each month it was $16 or something like that.
cperkins said:are WotC spitting in the eye of D&D's roots and D&D's core fans.
I don't think so, I just believe they are changing with the times.
cperkins said:I will definitely be sticking with 3.5 (and am encouraging my gaming group to do the same) and Castles & Crusades (MY D&D game of choice at this point).
That tells a story in its own right. You are condeming 4th Edition, yet point in fact you play Castles & Crusades rather than 3/3.5!

I know many others opt for the simpler C&C rules so I empathise with you on that. But it 4E is simpler, yet still has depth I'm interested in it.
cperkins said:To get back on-topic, I'd be more interested in you made the Immortal's Handbook for 3.5 and/or C&C than for 4.0.
I am making it for 3.5. As for C&C, I have contemplated IH rules for C&C under the moniker of "Godlight", based on some IH 1st Edition rules.