Hellzon
First Post
Having the encounters on dedicated pages is okay, but shoving all of them to the end of the document is pretty bad for a PDF. I can't stick my thumb in the "encounter chapter" of a PDF, so it becomes a matter of reading the main adventure text and then having to remember the approximate page the encounters are at so I can flip forward when the main text says "see encounter X3". Probably works better in books.
It's not like the adventures in Dungeon Magazine are non-linear anyway. If free roaming was possible like in Temple of Elemental Evil, it would make more sense, but as it is now, why not put encounter descriptions where they actually appear in the text.
My 5 copper pieces.
It's not like the adventures in Dungeon Magazine are non-linear anyway. If free roaming was possible like in Temple of Elemental Evil, it would make more sense, but as it is now, why not put encounter descriptions where they actually appear in the text.
My 5 copper pieces.