4th IR: OOC Thread


log in or register to remove this ad


We'll just have to roleplay out the battles.

That could work. There could also be some problems with that approach.

Take me as an example. I have a lot of widely scattered territories and will therefore have to have a lot of different armies troughout my lands. Different territories have different strategical importance and the armies will therefore have to be of different size. I guess I could say that I have a small force here, and a slightly larger force there and a huge force there, but why do that when we have a PL-system already in place? Why not use that for armies? Even in a free-form situation you'd probably still have to keep track of the general locations of everybody's armies. If you'd use the RISK-rules you certainly would. But the PL system is far superior.
I suggest we use the combat system from the 3rd IR, which was supremely excellent btw :), but for the sake of simplicity simply remove the attack- and defence- modifiers and the factors those depended on. Instead of a specific level of tech or magic giving a specific increase in the power of a powerlevel you could simply rule that such advance gives a number of bonus PLs as a percentage of the total PL of the faction and territory.

No templates (just us posting a list of where our armies and fleets are at the start of the turn), no armsraces, no industrialization rules, no munchkinism, just a simple and flexible rule for deciding the outcome of battles.


But really, I have no major problem with free-form. I'll probably do pretty well that way too, so it's no big deal. The most important thing, regardless of which rules we use, is that you pace yourself. We all care about your health and really don't mind if the IR goes a bit slower. On the contrary that would make it easier for a lot of us to keep up with events, leaving the computer for a few days wouldn't be tantamount to suiciding your faction. Infinately more important, however, is that the pace of the IR is not suiciding the DM.

Serpenteye
(Carl)
 

I felt my fingers itch too often so I gave in to replying extensively with a headache

POSTED BY EDENA:

FORSAKEN ONE (Daugothoth)

Books relating the Coming Doom, Impending Armaggedon, the extinction of whole races, the enslavement of all others.

Peluria, Great Kingdom of the Ice Queen (PL 15)

The Cult of the Dragon (PL 8) (Cult)

The Dracoliches of Faerun (PL 9) (Cult)
The Other Undead Dragons of Faerun (PL 5) (Cult Ally)
The Undead Hordes (PL 7)

The Church of Auril, NE diety of air, evil, storms, and water (PL 3)
The Church of Umberlee, CE diety of chaos, destruction, evil, oceans, storms, and water (PL 3)
The Church of Velsharoon, NE diety of death, evil, magic, and undeath (PL 3)

TOTAL PL: 54

ANSWER:

I'd like to relinquish my hold over the Church of Umberlee since I don't controll any water things or ocean based stuff so that church doesn't befit me so please remove:
The Church of Umberlee, CE diety of chaos, destruction, evil, oceans, storms, and water (PL 3)

I'm content with what I claimed myself. I was tempted to claim more but then I'd claim stuff that isn't IC as well as what I've got now. I made my choice to go fully IC and I will go with the course if action that I choose... so please remove it. Thanks.


FROM EDENA

They know now. The Magical Renaissance saw to that.

ANSWER:

That's a civiliced and political correct way to put it :p


JANOS

And further, I want to get rid of the Drow.

ANSWER:

Who doesn't, who doesn't :p


EDENA SAID:

Forsaken One, you know a lot about FR. Cheers, my friend! Too bad we're about to alter FR beyond recognition ...

ANSWER:

Heh you may think it too bad but I'm here to make damn sure it's altered in the way that I want it to! And some big bad dracoliches think the same way about that! :p


FROM EDENA

Hey, you made the effort. Thank you, Mr. Draco.
These are yours. Will add them at once to your Roster. (You'll probably also get a lot of the countries that Forsaken One relinquished.)

ANSWER:

You will thank me eventually Draco, you know you will. Resistance is futile :D


EDENA:

They're yours if you want them, Forsaken One.

ANSWER:

Tempted... but going out of character and realistic claims again and I really really don't want to do that. Didn't want to do it in the 3rd IR and don't want to do that now. Really, I'm not PL crazy at all!


EDENA:

The LAST thing I want is everyone with 10,000, then 100,000, then 1,000,000 PL, spending it all on research (1,000,000,000,000 PL?)

ANSWER:

*innocent whistle* spotting everyone staring at me after that remark. "What????!!" :p:p:p:p
 

Agreed with SE here. The PL system is ideal for combat and the way somethings power is measured.

I'm heavily against the templates and the +x/+x per army but I really am in favor of using PL values in battles to give a picture of how much is situated where and how strong it is.

And on another matter... I am really REALLY against the ability to attack anywhere. It just makes strategies redundant and geography and such. Borders and whos whos neighbour is for me alot of the fun. I really like geography to matter and just keep the ability to transport anything anywhere totally out of the game exept for the stuff that can fly. Massive ground armies which is the bulk of most peoples army just suddenly goes somewhere. Not even with the amount of magic in the Realms!

Please, I'd like everyones opinions on that last matter I went into. It gives alot more depth to the game and it makes strategy a real point again.

Kris - Out.
 

I like the RPing of battles.

PL is seriously :):):):)ed up here: Thay PL 15. Damrath and their Drow Allies could take on Thay? Come on!

[edit] I totally agree on the No Attack Everywhere You Want Issue.

Teleporting is for Wizards, not for commoners and warriors...

What, what? :rolleyes::rolleyes::rolleyes:[/edit]
 
Last edited:

role play the battles with PL being a factor, I.E. all things equal higher PL will win, but take into consideration specific tactics written out into the post... so PL is not always a simple matter of numbers but tactics, leaving the GM, Edena to make the final arbitration :)

NO DUEL RULES like the rules for 11th level magic that got wacky real quick :)
 

I'm all for free-form (I don't think PL are that necessary) and against teleportation attacks (what? I'm with TFO about an issue? /me goes get some insecticide, just in case) :D

Also I'd like we all to follow TFO's example and try to claim only the powers we think that make sense IC. I hope that could also allow us to shorten and simplify the roster and eventually the map.

-edited for better spelling-
 
Last edited:

(I don't think PL are that necessary) and against teleportation attacks (what? I'm with TFO about an issue? /me goes get some insecticide, just in case)
Brawl Lichten boy, you know that's all you can do when the Swarms come for you and your entire pityfull race. All Hail Queen Vaeregoth and the God Emperor! :p
 


Remove ads

Top