(5.24 PBP) Vault of the Dracolich (IC) Redux

Copper AC:14 HP:24/24 HD:3/3 PP:14 CloudJ:2/2

Copper hears the warning whistle behind him and quickly turns around to see the orc uncomfortably close.

"Garasje!" The goliath swears as he snaps his shot far too short from the shock, and then scrambles for his scimitar.

OOC: Bonus action to aim.
Shortbow Sneak Attack from Point Blank, Bonus action to Aim.: 2D20.HIGH(1)+5 = [4, 1]+5 = 9 3D6+3 = [3, 4, 5]+3 = 15
So yeah that's a miss, lol.
As part of the attack action, Copper will draw his sword for next round.
For those that speak giant, Copper just called the orc "Garbage."
 

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Team Ambush

The mercenary dwarf clutched at his wound until he fell on his face in the dirt beside the wagon. Merrick stepped over him and came around the back of the wagon, with his glaive pointed menacingly at the cultist there, who frowned at his misfortune and hissed, "The dragon will eat you alive!"

Like any fanatic, he refused to yield, and he flung a knife at Merrick, which scratched his cheek, but did no lasting wound.

Up the hill, Terrin made a bold attempt to slide down to join the others on the mid-level. Unfortunately, some rocks gave way and he slid with a small avalanche that took his feet from under him. He wasn't badly hurt as he lay on the road, and he was fortunate that he had enough allies that they would keep the enemies too busy to take advantage of his misfortune, but his pride felt the sting of it.

Copper wasn't having the best of luck, either. His arrow snapped in half off the orc's axe as the mercenary began to advance toward Torhak while raising the blade menacingly.

OOC: C2 got Merrick with a thrown knife, but only for 2 (after halving). Some bad rolls there that almost, but not quite, look like what poor Loklafd went through! (The rolls are as bad, but the results are not).
 

Team Lake

A few deft strokes of his magically enhanced paddle, and Bjorn kept his kayak upright and travelling at a speed that was swift but controlled.

OOC: Okay, so @Lidgar that's you're Round 3 Action. Puts your kayak back 1 square from where it's shown on the map (Darius is at X14 & Bjorn at Y14) but you're safe from the attacks of both H4's at the end of R3. (You will still have to worry about the H4 ahead in AK14/AL15 during R4, though! Speaking of which, you can still take a turn for Round 4! I'm sure the other kayak is chomping to get to Round 5 so they can act again! If @VLAD the Destroyer hasn't left yet, Darius can do R4 as well!
 

TEAM LAKE - Bjorn

Bjorn saw Loklafd up ahead, his body pinned on some rocks. He paddled hard through the swift current, trying to get the kayak within reach of him, using Bill's senses to guid him.

It wasn't enough. He struggled to control the craft. In desperation he reached out to the elements and shouted a rune of healing at Loklafd, hoping he was close enough for the power to work.

"Darius, I can't hold her!" The craft pitched wildly in the current.

OOC:
Bjorn tries to move closer to Loklafd but fails his movement and attack rolls. He casts Healing Word on Loklafd, assuming we can at least get within 60' of him (he's about 70'away when we start the turn). If not, I'm hoping it doesn't burn the spell slot, but OK with it if that's the call.
Bjorn AC:17 HP:33/33 HD:3/3 PP:15.DV SSdc13 3/4 2/2 WS:2/2 SC:2/2

Bill's perception check: 1D20+3 = [19]+3 = 22

Bjorn's movement with advantage: 2D20.HIGH(1)+2 = [3, 5]+2 = 7
oof.
Bjorn casting Healing Word (Bonus Action): 2D4+3 = [1, 2]+3 = 6

Bjorn attacking swift current: 1D20+5 = [5]+5 = 10
Ouch
 

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