Okay, lots of stuff in OOC:
1. I
am raging. It's why I didn't take the mercenary out in the first round because I couldn't attack him twice. I had to use my bonus action to rage. I still take the full 20 acid damage, though.
2. Did I need my inspiration to make the mercenary fail his save? If not, can I use it to get her to re-roll her attack against me??? I'd love to try to avoid that hit.
3. Merrick's actions:
3a Move to AT 8 if it won't impede any attacks (or, otherwise, AT 7)
3b
Attack on houndsman: 2D20.HIGH(1)+5 = Attack: [17, 17]+5 = 22
Damage: 2D10+5+2D6 = [5, 7]+5+[1, 1] = 19
3c
Polearm Master Attack on houndsman:
Attack: 2D20.HIGH(1)+5 = [9, 15]+5 = 20
Damage: 2D4+5 = [2, 4]+5 = 11
30+2 damage total (I forgot that my extra d6 is d6+2 damage - so it takes him out!
Using subdual to knock him unconscious.
I think he still has 2hp left.
4. If that pesky archer pops out again, he's within reach and Merrick gets a reaction attack on him.
Attack of opportunity: 1D20+5 = [11]+5 = 16
Damage: 1D10+5 = [5]+5 = 10
I'm not sure if archer being in reach puts his attack at disadvantage against Merrick? or does he have to be 5 feet away?