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Planescape 5 New D&D Books Coming in 2023 -- Including Planescape!

At today's Wizards Presents event, hosts Jimmy Wong, Ginny Di, and Sydnee Goodman announced the 2023 line-up of D&D books, which featured something old, something new, and an expansion of a fan favorite. The first of the five books, Keys from the Golden Vault, will arrive in winter 2023. At Tuesday's press preview, Chris Perkins, Game Design Architect for D&D, described it as “Ocean’s...

At today's Wizards Presents event, hosts Jimmy Wong, Ginny Di, and Sydnee Goodman announced the 2023 line-up of D&D books, which featured something old, something new, and an expansion of a fan favorite.

DnD 2023 Release Schedule.png


The first of the five books, Keys from the Golden Vault, will arrive in winter 2023. At Tuesday's press preview, Chris Perkins, Game Design Architect for D&D, described it as “Ocean’s Eleven meets D&D” and an anthology of short adventures revolving around heists, which can be dropped into existing campaigns.

In Spring 2023, giants get a sourcebook just like their traditional rivals, the dragons, did in Fizban's Treasury of Dragons. Bigby Presents: Glory of the Giants will be a deep dive into hill, frost, fire, cloud, and storm giants, plus much more.

Summer 2023 will have two releases. The Book of Many Things is a collection of creatures, locations, and other player-facing goodies related to that most famous D&D magic item, the Deck of Many Things. Then “Phandelver Campaign” will expand the popular Lost Mine of Phandelver from the D&D Starter Set into a full campaign tinged with cosmic horror.

And then last, but certainly not least, in Fall 2023, WotC revives another classic D&D setting – Planescape. Just like Spelljammer: Adventures in Space, Planescape will be presented as a three-book set containing a setting guide, bestiary, and adventure campaign in a slipcase. Despite the Spelljammer comparison they did not confirm whether it would also contain a DM screen.

More information on these five titles will be released when we get closer to them in date.
 

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Beth Rimmels

Beth Rimmels

I expect a sidebar that says something like "characters created using the 2014 PHB get to choose from on of these 3 crappy feats!" and that's about it. The migration will happen naturally with a huge number of immediate adopters and new players buying the One books and eventually others dropping out or replacing their books. Or, more likely, people adopting DnDBeyond to get just the stuff relevant to the character they are or want to be playing (assuming a la cart is still a thing on DnDB).

You forgot Half Elves and Half Orcs and the Conjure X spells, where PHB One D&D will have Summon X, but they won't ban Conjure X spells, they just won't get reprinted.
 

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DEFCON 1

Legend
Supporter
I think if that were true we would have seen evidence given the massive success of, say, MCDM's Flee Mortals and K&W.

I mean, those books and good stuff from 3PP exist so I can get the things I need. It just irks me to no end that WotC really doesn't seem to care much about GMs, especially in light of the fact that if there are no GMs, there is no D&D.
In regards to Kingdoms & Warfare... when I heard about the war-sim Dragonlance game that's being released alongside the setting book, I took it as WotC's acknowledgement of fans wanting mass combat-like rules and such, which as you say was greatly introduced by K&W.

Now for all I know there is no causality with this correlation I will freely admit. But it can't be denied that K&W was a popular kickstarter and book, and now WotC's in the wargame game. So maybe? I'd also like to think that WotC's decision to release the Theros setting was also due to Odyssey of the Dragonlords doing so well in the Greek myth space that it inspired them to move ahead with their own Greek setting? But again, there's no evidence one resulted from the other, so it's more curiosity for me than anything else.
 
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Mind of tempest

(he/him)advocate for 5e psionics
In regards to Kingdoms & Warfare... when I heard about the war-sim Dragonlance game that's being released alongside the setting book, I took it as WotC's acknowledgement of fans wanting mass combat-like rules and such, which as you say was greatly introduced by K&W.

Now for all I know there is no causality with this correlation I will freely admit. But it can't be denied that K&W was a popular kickstarter and book, and now WotC's in the wargame game. So maybe? I'd also like to think that WotC's decision to released the Theros setting was also due to Odyssey of the Dragonlords doing so well in the Greek myth space that it inspired them to move ahead with their own Greek setting? But again, there's no evidence one resulted from the other, so it's more curiosity for me than anything else.
unprovable at present but seems a viable hypothesis so how do we use it to our advantage?
 

Haven't read the whole thread, but I really hope they don't go with the three-thin-book model for Planescape. It didn't do Spelljammer justice imho.
It's still over a year out, so that's presumably a fixable issue at this point. Either do thicker books, or just go back to the one-book model. Given that the big complaint about the Spelljammer set is about the page count and missing important info as a result, they should have time to take that feedback for Planescape.
 

DEFCON 1

Legend
Supporter
that assumes you find a third party to make what you want, I have yet to see a hard copy book for psionics which is simple to work.
Well, you're adding two additional things to your request to make your odds much longer-- it has to be a simple psionics ruleset, and it has to be in hard cover? I assume you're not surprised that no one has taken up that challenge yet?

Now if you just want psionics... 3PP can cover you. But if you want simple psionics... who's going to be able to judge what you consider a simple ruleset? Heck... I'd say the psionics subclasses that WotC's already made are probably as simple as you could get and they are in hard cover. But the fact that that's apparently still not right for you means the odds of anyone else figuring it out and making what you want are even slimmer.
 

DEFCON 1

Legend
Supporter
unprovable at present but seems a viable hypothesis so how do we use it to our advantage?
Well that's the thing... I don't know if there's really anything we can do to actually get a result? It's all supposition really-- if there's a particular type of D&D add-on that someone wants and that WotC isn't yet giving us... all we can do it give our money to the 3PP people who are. And if WotC sees and acknowledges the demand, then maybe they'll decide to join in on the game somewhere down the line. But even then, we're talking a several year process, so it's not like any of us could say "If we all buy X product right now, WotC will make Y product for us in 2025" and have any guarantee it will happen.
 





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