overgeeked
B/X Known World
The adventures are likely beefed up 5-room dungeons that fill out maybe 3-4 hours of play. The setting is more of a mystery. A "complete" setting? In the DMG...along with all the other stuff they're saying they want in the book. It's either a mini setting so it can be technically "complete" or something like 4E's Nentir Vale where the whole point of the setting is it has large swathes of blank spaces on the map. Or...gods help me...they're going to pull a Spelljammer / Planescape and do a 50+ page revamp of a beloved setting that they call "complete" that's nowhere near complete in any real sense of the word.