As long as i get to be the frog
I’m not Oofta but My immediate thought is all tasks using a particular stat have the same chance of success regardless of how easy or difficult they are in the fiction. That’s odd. I’d immediately think, how does this work if I try to persuade the king to give me his kingdom. Does that result fictionally make sense for a success?Okay, so that's what I'm asking about. Having set target numbers. From the article you linked:
To do something roll+stat.
The complications that come from a 7-9 are often in the form of some list that the player can select and then present to the GM.
- On a 10+ you do the thing, with no complications.
- On a 7-9 you do the thing, but with complications.
- On a 6- the GM will determine what happens.
So there are set Target Numbers. How do you think this would benefit a game? What might be the drawbacks?