The difference is between formation and guerrilla warfare. Hobgoblins murder you in formation, so you are wiser NOT to play their game and instead opt for skirmish.
Remathilis "The Dessert Fox"
Rommel would like to invite you over for cake.
The difference is between formation and guerrilla warfare. Hobgoblins murder you in formation, so you are wiser NOT to play their game and instead opt for skirmish.
Remathilis "The Dessert Fox"
Ghosts of Dragonspear Castle, page 158, "Knock Down" action. A few lines underneath the "Improvising An Action" sidebar.
That's why the Fighter pushed a hobgoblin away from the other (either through a Strength contest, or by grappling the hobgoblin and moving it).
I take it that's only available for real money?
Presumably dragging after a grapple requires a further test of some kind, or is it just that easy?
Also, you didn't discuss the CR issue, which is an actual design issue.![]()
Both CR and XP are relevant to encounter-building. You can't dress it up differently. There is no confusion.
You'd have to check dndclassics.com for it (or one of the recent adventures that have a shortened (1-10) version of the last public playtest, like Vault of the Dracolich.
Once you're grappling a creature, you can move it with you automatically during your turn (only cost is every 5 feet of movement cost another 5 feet of your speed).
Again, I'm quoting GoDSC because is the open playtest version I have near me right now.
I still have a problem with the any ally adjacent text. A goblin spotter hiding in a bush next to a player qualifies. Would an animal companion (or familiar) hiding in a bush qualify?
I can understand that many (or some) don't think that should work. That says to me the text should be changed.
Myself, I think the ability should be 1d6 and only work with an ally that has the same ability who is engaged in melee with the same opponent.
Thx!
TomB
Rommel would like to invite you over for cake.
Rommel would like to invite you over for cake.
The difference is between formation and guerrilla warfare. Hobgoblins murder you in formation, so you are wiser NOT to play their game and instead opt for skirmish.
A military challenge requires good strategy and tactical choices.
As SkidAce suggested, my mileage does vary.RW tactics. I find destroying stuff before they can stick me with pointy things being the best solution.
Not fantasy narratively dramatic or fair to melee characters