Voadam
Legend
4e was pretty great with its class role mechanics and developing ways to do them differently. A sword mage felt different as a defender than a fighter or a paladin. Even the teleport and threaten versus magical shield swordmage options made for different mechanical feels that were both effective and decent options.
5e was a step back in this regard and I would enjoy being able to play a tanky swordmage again in 5e who protects by teleporting and slashing, or have a fighter more mechanically based on protecting those around him and controlling the battlefield through threatening attacks of opportunity.
Lots of options mechanically, feats, subclasses, and full classes come to mind immediately as options.
5e was a step back in this regard and I would enjoy being able to play a tanky swordmage again in 5e who protects by teleporting and slashing, or have a fighter more mechanically based on protecting those around him and controlling the battlefield through threatening attacks of opportunity.
Lots of options mechanically, feats, subclasses, and full classes come to mind immediately as options.