Here's a rough start for Hawken. I'm going with Hermit in that he was trained by mendicant Jesuits in the Carribean, to be a healer (like in the movie Missionary, iirc, with Jeremy Irons; not an Acolyte, was considering Noble, or Sage, or Artisan, or even Folk Hero, but really none of the backgrounds quite fit).
The stat generator I used didn't include my homebrew Mer race (obviously) so I started with the alternate human. Haven't added the feat in there, and not sure I added enough proficiencies. I'm not sure Mer quite works now, but we'll see.
[sblock=Hawken]
[table=" class: grid"]
[tr]
[td]APPEARANCE[/td]
[/tr]
[tr] [td]Description[/td]
[/tr]
[/table]
[table=" class: grid"]
[tr]
[td]BACKGROUND[/td]
[/tr]
[tr] [td]Description[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]NAME[/td]
[td]GENDER[/td]
[td]RACE[/td]
[td]BACKGROUND[/td]
[td]CLASS[/td]
[td]LEVEL[/td]
[td]ALIGNMENT[/td]
[/tr]
[tr]
[td]name[/td]
[td]male/female[/td]
[td]race[/td]
[td]background[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
[table=" class: grid"]
[tr]
[td]AGE[/td]
[td]HEIGHT[/td]
[td]WEIGHT[/td]
[td]HAIR[/td]
[td]EYE COLOR[/td]
[td]HANDEDNESS[/td]
[td]BODY MARKS[/td]
[/tr]
[tr]
[td]25[/td]
[td]6’2”[/td]
[td]180lbs maybe?[/td]
[td]White[/td]
[td]Blue on black orb[/td]
[td]Right[/td]
[td]A serpentine mermaid on his left arm sleeve and shoulder, in black and green[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]ABILITY SCORES[/td]
[td]ABILITY MODIFIER[/td]
[/tr]
[tr]
[td]Strength
11[/td]
[td]+ 0[/td]
[/tr]
[tr]
[td]Dexterity
18[/td]
[td]+ 4[/td]
[/tr]
[tr]
[td]Constitution
16[/td]
[td]+3[/td]
[/tr]
[tr]
[td]Intelligence
12[/td]
[td]+1[/td]
[/tr]
[tr]
[td]Wisdom
16[/td]
[td]+3[/td]
[/tr]
[tr]X
[td]Charisma
18[/td]
[td]+ 4[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]ARMOR CLASS[/td]
[td]TOTAL[/td]
[td]BASE ARMOR[/td]
[td]DEX[/td]
[td]Wisdom (monk)[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[tr]
[td]Unarmored[/td]
[td]17[/td]
[td]10[/td]
[td]+4[/td]
[td]+3[/td]
[td]Misc[/td]
[td]Misc[/td]
[td]Misc[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]WEAPON[/td]
[td]MODIFIER[/td]
[td]DAMAGE[/td]
[td]TYPE[/td]
[td]RANGE[/td]
[td]SAVES[/td]
[td]SPECIAL[/td]
[/tr]
[tr]
[td]Pact Kitana (longsword)[/td]
[td]+6[/td]
[td]1d8+4[/td]
[td]Slashing[/td]
[td]Melee[/td]
[td]…[/td]
[td]Monk Weapon, Versatile (1d10+4)[/td][/tr]
[tr]
[td]Pact Unarmed Strike[/td]
[td]+4[/td]
[td]1d4+4[/td]
[td]Bludgeoning[/td]
[td]Melee[/td]
[td]…[/td]
[td]Monk Weapon, Martial Arts[/td][/tr]
[tr]
[td]Eldritch Blast[/td]
[td]+4[/td]
[td]1d10+4[/td]
[td]Energy (force)[/td]
[td]120ft.[/td]
[td]…[/td]
[td]Cantrip[/td][/tr]
[/table]
Combat Stats
[table=" class: grid"]
[tr]
[td]Hit Dice[/td]
[td]Hit Point Max[/td]
[td]Current Hit Points[/td]
[td]PROFICIENCY BONUS[/td]
[td]INITIATIVE[/td]
[td]SPEED[/td]
[/tr]
[tr]
[td]4d8+12[/td]
[td]31 (half max)[/td]
[td]31[/td]
[td]+2[/td]
[td]+4[/td]
[td]30[/td]
[/tr]
[/table]
(Saving throw table (yay))
[table= “class: grid"]
[tr]
[td]SAVING THROWS[/td]
[td]ABILITY MODIFIER[/td]
[td]TOTAL BONUS[/td]
[/tr]
[tr]
[td]STRENGTH[/td]
[td]+0[/td]
[td]+2[/td]
[/tr]
[tr]
[td]DEXTERITY[/td]
[td]+4[/td]
[td]+6[/td]
[/tr]
[tr]
[td]CONSTITUTION[/td]
[td]+3[/td]
[td]+3[/td]
[/tr]
[tr]
[td]INTELLIGENCE[/td]
[td]+1[/td]
[td]+1[/td]
[/tr]
[tr]
[td]WISDOM[/td]
[td]+3[/td]
[td]+5[/td]
[/tr]
[tr]
[td]CHARISMA[/td]
[td]+4[/td]
[td]+6[/td]
[/tr]
[tr]
[td]DEATH[/td]
[td]+0[/td]
[td]+0[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]SKILL PROFICIENCIES[/td]
[td]ABILITY MODIFIER[/td]
[td]TOTAL BONUS[/td]
[/tr]
[tr]
[td]Athletics[/td]
[td]+0[/td]
[td]+0[/td]
[/tr]
[tr]
[td]Acrobatics[/td]
[td]+4[/td]
[td]+6[/td]
[/tr]
[tr]
[td]Sleight of Hand[/td]
[td]+4[/td]
[td]+4[/td]
[/tr]
[tr]
[td]Stealth[/td]
[td]+4[/td]
[td]+6[/td]
[/tr]
[tr]
[td]Arcana[/td]
[td]+1[/td]
[td]+1[/td]
[/tr]
[tr]
[td]History[/td]
[td]+1[/td]
[td]+1[/td]
[/tr]
[tr]
[td]Investigation[/td]
[td]+1[/td]
[td]+1[/td]
[/tr]
[tr]
[td]Nature[/td]
[td]+1[/td]
[td]+1[/td]
[/tr]
[tr]
[td]Religion[/td]
[td]+1[/td]
[td]+3[/td]
[/tr]
[tr]
[td]Animal handling[/td]
[td]+4[/td]
[td]+4[/td]
[/tr]
[tr]
[td]Insight[/td]
[td]+3[/td]
[td]+5[/td]
[/tr]
[tr]
[td]Medicine[/td]
[td]+1[/td]
[td]+3[/td]
[/tr]
[tr]
[td]Perception[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Survival[/td]
[td]+3[/td]
[td]+3[/td]
[/tr]
[tr]
[td]Deception[/td]
[td]+4[/td]
[td]+4[/td]
[/tr]
[tr]
[td]Intimidation[/td]
[td]+4[/td]
[td]+4[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]+4[/td]
[td]+4[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]+#[/td]
[td]+#[/td]
[/tr]
[tr]
[td]Persuation[/td]
[td]+4[/td]
[td]+4[/td]
[/tr][/table]
[table="class: grid"]
[tr]
[td]BACKGROUND[/td]
[td]FEATURE[/td]
[td]PERSONALITY[/td]
[td]IDEAL[/td]
[td]BOND[/td]
[td]FLAW[/td]
[td]SKILLS[/td]
[td]TOOLS[/td]
[/tr]
[tr]
[td]Hermit[/td]
[td]Discovery[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]tbd[/td]
[td]Religion, Medicine[/td]
[td]Herbalism Kit[/td]
[/tr]
[/table]
[table="class: grid"]
[tr]
[td]PROFICIENCIES[/td]
[/tr]
[tr]
[td]LANGUAGES[/td]
[/tr]
[tr]
[td]TOOLS[/td]
[/tr]
[tr]
[td]WEAPONS[/td]
[/tr]
[td]ARMOR[/td]
[/tr]
[tr]
[td]SPELL FOCUS[/td]
[/tr]
[td]Light Armor[/td]
[/tr]
[tr]
[td]Simple Weapons[/td]
[/tr]
[tr]
[td]Kitana (monk weapon)[/td]
[/tr]
[tr]
[td]Herbalism Kit[/td]
[/tr]
[td]Pact Blade (whatever form)[/td]
[/tr]
[tr]
[td]Arcane Spell Foci[/td]
[/tr]
[td]English[/td]
[/tr]
[tr]
[td]Aquan[/td]
[/tr]
[tr]
[td]…[/td]
[/tr]
[tr]
[td]…[/td]
[/tr]
[/table]
CLASS ABILITIES
fill in the blanks. The second “misc” is for things like “uses per day”.
[table="class: grid"]
[tr]
[td]CLASS ABILITIES[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]Unarmored Defense[/td]
[td] (+Wis to AC)[/td]
[/tr]
[tr]
[td]Martial Arts[/td]
[td]1d4+dex damage[/td]
[/tr]
[tr]
[td]Otherworldly Patron[/td]
[td]Great Old One[/td]
[/tr]
[tr]
[td]Eldritch Invocations[/td]
[td]2 known[/td]
[/tr]
[tr]
[td]Pact of the Blade[/td]
[td]MISC[/td]
[/tr]
[tr]
[td]Awakened Mind[/td]
[td]30 feet[/td]
[/tr]
[tr]
[td]Agonizing Blast[/td]
[td]+Cha to Eldritch Blast[/td]
[/tr]
[tr]
[td]Fiendish Vigor[/td]
[td]At Will[/td]
[/tr]
[tr]
[td]MISC[/td]
[td]MISC[/td]
[/tr]
[/table]
EQUIPMENT WORN (this is for stuff that’s equipped. Sorry for the video game-style terminology, and obviously it’s assumed to be how items will work in 5e pre-DMG. Misc obviously could be any item, such as Ioun Stones. Edit as needed.
[table="class: grid"]
[tr]
[td]EQUIPMENT SLOT[/td]
[td]ITEM[/td]
[td]PROPTERY[/td] [/tr]
[tr]
[td]HEAD[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MAIN HAND[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]OFF-HAND[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]ARMOR[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]CLOTHING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]CLOAK[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]NECK[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]GLOVES[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]RIGHT RING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]LEFT RING[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]BELT[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[tr]
[td]MISC[/td]
[td]ITEM[/td]
[td]PROPERTY[/td] [/tr]
[/table]
[table="class: grid"]
[tr]
[td]TREASURE[/td]
[td]number[/td]
[/tr]
[tr]
[td]Gold Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Silver Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Copper Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Platinum Coins[/td]
[td]number[/td]
[/tr]
[tr]
[td]Gems[/td]
[td]Value[/td]
[/tr]
[tr]
[td]Art Object[/td]
[td]Value[/td]
[/tr]
[/table]
ON-HAND EQUIPMENT
(belt pouches, potions, sheaths, boot-knives, quivers of arrows or wands, and other carried items that are “on-hand”, that you can reach in combat with your action or movement)
[table="class: grid"]
[tr]
[td]ON HAND EQUIPMENT[/td]
[/tr]
[tr]
[td]One[/td]
[/tr]
[tr]
[td]Two[/td]
[/tr]
[tr]
[td]Three[/td]
[/tr]
[tr]
[td]Four[/td]
[/tr]
[/table]
BACKPACK EQUIPMENT
(things in your assumed-to-have backpack. Because you need to put it down and rifle through it to get to these. BTW, copy/paste this if you have a bag of holding, too, even if it’s on your belt: those things are bigger inside than a backpack, so you may not be able to get in and out easily in a fight.)
[table="class: grid"]
[tr]
[td]BACKPACK ITEMS[/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr] [tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[tr]
[td][/td]
[/tr]
[/table]
SPELLS
[table="class: grid"]
[tr]
[td]SPELL LEVEL[/td]
[td]SPELLS KNOWN/PREPARED[/td]
[td]SAVE DC[/td]
[td]SLOTS[/td]
[/tr]
[tr]
[td]CANTRIPS[/td]
[td]Eldritch Blast, True Strike[/td]
[td]Save DC[/td]
[td]total[/td]
[/tr]
[tr]
[td]1st level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]2nd level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]3rd level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]4th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]5th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]6th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]7th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]8th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[tr]
[td]9th level[/td]
[td]Spell Names[/td]
[td]Slots[/td]
[td]Save DC[/td]
[/tr]
[/table][/sblock]