Pirate Borg: Buried in the Bahamas


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Desiree "The Leperchaun" Groves
HP: 16/18 Luck 0/2 (1d2);
Punches do 2d4+1 damage, Ignore fumbles
Equipment: 1 portions of rum; 4 portions of water
Stats
Str: 1 Ag: 0 Pres: 0
Tough: 3 Spirit: -2



((15, - succeed
19 - succeed
10 Fail (use devil's luck to reduce DR to 8 which turns it to success)
11 Fail
2 fail
16 Succeed

I have one devil's luck left but I forget all the things they do. I know they can reduce DR by 4 so I would assume that would be best as it allows me to dodge one of the 3 that I failed?

In which case, only two hit.))
 
Last edited:

Pirate Borg said:
DEVIL'S LUCK
USE 1 POINT TO:
  • Deal max dmg. with 1 attack
  • Reroll any die roll
  • Lower one test's DR by 4
  • Lower dmg dealt to you by d6
  • Neutralize a Crit or Fumble
IF DEPLETED:
After resting at least six hours, roll class’s designated die (d2 for Landlubbers) and regain that much Luck.
 

((Also, if I'm messing up the rules, please let me know. I have moments of frantically Googling rules to make sure I understand some elements of Pirate Borg, given that I play it less often than I do, say, Shadowdark.))
 

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