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D&D 5E 5E Sunless Citadel - CG

The goblins' next volley of arrows sails uselessly past.

PCs are up.

[sblock=Initiative]
Serpica 22(16 Dex)
Goblins 22(14 Dex)
Chandra 18
Edgar 18
Kuhl 17[/sblock]
[sblock=Status]Chandra HP 9/9; AC 16
Edgar HP 1/12; AC 16
Kuhl HP 9/9; AC 16; Diseased
Serpica HP 2/8; AC 14
Goblin 1 HP 1/7; AC 13
Goblin 2 HP 7/7; AC 13
[/sblock]
[sblock=Goblins]Small humanoid, neutral evil
STR 8(-1) DEX 14(+2) CON 10(+0)
INT 10(+0) WIS 8(-1) CHA 8(-1)
CHALLENGE 1/4 (50 XP)
ARMOR CLASS
15 (Leather Armor, Shield) 13 while using bows
HIT POINTS 7
SPEED 30 ft.
Skills Stealth +6
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
[/sblock]
 
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Frustrated by the barrier between him and the goblins, Kuhl carefully makes his way along the narrow corridor, ready to dodge out of the way of any incoming arrows.

OOC: Move at half speed 15' north.
Action: dodge.
 

Edgar, Paladin 1

An arrow from a hidden opponent finds an opening in his armour and causes a grievous wound, it is all Edgar can do not to cry out in pain. He makes as if to move forward then thinks better of it. Leaving his normal stoicism behind he steps to the side, takes a knee and utters a strained prayer to Torm as the blood seeping from under his armour starts to abate.

[SBLOCK=Actions and Rolls]
Move: Out of the doorway 5ft will do I think
Action: Lay on Hands for 5 HP

[/SBLOCK]

[SBLOCK=Mini Stats]
Passive Perception: 12
AC: 16
Initiative: +0
HP: 6/12 (HD: 1/1d10)

Offense:
Halberd +5 10ft 1d10+3S
Halberd (Bonus action): +5 5ft 1d4+3B
Shortsword: +5 5ft 1d6+3P
Javelin: +5 30/120 1d6+3P

Devine Sense 2/3
Lay on Hands 0/5[/SBLOCK]
 

Chandra lashes out at the goblin. The vine wrapped around her arm springs to life and extends toward the goblin at rapid speed.

OOC:
[roll0]
[roll1]
 


Kuhl continues making his way forward, and over the half-wall if possible. He'll give an all-clear signal if he isn't attacked.
 

The filth on the floor, stains on the walls, shabby hides, and firepit attest to the years of use this room has seen at the hands of creatures unconcerned with hygiene. On the eastern side of the southern wall is a crudely mortared half-wall, complete with crenellations.

goblin gate.png
 


Into the Woods

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