D&D 5E 5E Survivor - 5th Edition Survives! [+]

CleverNickName

Limit Break Dancing
Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 14
BECMI Dungeons and Dragons 50+1=51
Advanced Dungeons and Dragons, 2nd Edition 47-2=45

Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 41

Continuing my tradition of saying something nice about my downvote: AD&D 2E brought us Ravenloft, and the "Desert of Desolation" series.
 
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overgeeked

B/X Known World
Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 14+1=15
BECMI Dungeons and Dragons 51
Advanced Dungeons and Dragons, 2nd Edition 45
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 41-2=39
 

Scribe

Legend
Well now what do I vote against...

Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 51
Advanced Dungeons and Dragons, 2nd Edition 46
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 37
 

TheAlkaizer

Game Designer
Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 51
Advanced Dungeons and Dragons, 2nd Edition 44
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 38
 


Omand

Hero
Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 51 - 2 = 49
Advanced Dungeons and Dragons, 2nd Edition 44
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 38 + 1 = 39

Started with BECMI and loved it at the time. It brought us the Isle of Dread, one of the greatest exploration modules of all time.

Cheers :)
 

ReshiIRE

Adventurer
Advanced Dungeons and Dragons, 1st Edition 45 - 2 = 43
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 39
Advanced Dungeons and Dragons, 2nd Edition 44
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 39 + 1 = 40
 

The Glen

Legend
Advanced Dungeons and Dragons, 1st Edition 45 - 2 = 43
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 49
Advanced Dungeons and Dragons, 2nd Edition 44
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 39 + 1 = 40

Correcting ReshilRE who accidentally knocked 10 points off BECMI.
 


Charlaquin

Goblin Queen (She/Her/Hers)
Advanced Dungeons and Dragons, 1st Edition 45 - 2 = 43
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 49 -2 = 47
Advanced Dungeons and Dragons, 2nd Edition 44
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 40 +1
= 41


Nice thing about BECMI: Again, I haven’t played it, but it seems like it’s got some modularity to it, which is one of the biggest features of 5e for me.
 

CleverNickName

Limit Break Dancing
Started with BECMI and loved it at the time. It brought us the Isle of Dread, one of the greatest exploration modules of all time.
Agree completely... "X1: The Isle of Dread" was the gold standard for wilderness adventures for more than a decade. I'm playing 5E nowadays, but I still use the "hexcrawl" format for outdoor settings.

If you have the coin, you should pick up GG's remastered version. It's true to the original.
 

Yardiff

Adventurer
Advanced Dungeons and Dragons, 1st Edition 43+1=44
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 47
Advanced Dungeons and Dragons, 2nd Edition 44
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 41-2=39
 

chrisrtld

Adventurer
Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 47
Advanced Dungeons and Dragons, 2nd Edition 42
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 39
 

Argyle King

Legend
Advanced Dungeons and Dragons, 1st Edition 45
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 47
Advanced Dungeons and Dragons, 2nd Edition 42 + 1 = 43
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 39 - 2 = 37
 

Cadence

Legend
Supporter
Started with BECMI and loved it at the time. It brought us the Isle of Dread, one of the greatest exploration modules of all time.

Wasn't X1 the module included with the X of B/X?

Edit: Was the updated version with E of BECMI much different? (It was packaged with it too?)
 



Charlaquin

Goblin Queen (She/Her/Hers)
Agree completely... "X1: The Isle of Dread" was the gold standard for wilderness adventures for more than a decade. I'm playing 5E nowadays, but I still use the "hexcrawl" format for outdoor settings.

If you have the coin, you should pick up GG's remastered version. It's true to the original.
I ran the conversion of it that was provided in the D&D Next playtest. Having come from 3e and 4e, it was a huge departure from what I was used to from adventure modules. It was so strange to me running and adventure without any sort of plot, or even much of a hook really beyond “there’s weird stuff on this island, go check it out.” I was really nervous going into it, but it kinda ran itself? Definitely helped me develop my preference for emergent storytelling.
 

Advanced Dungeons and Dragons, 1st Edition 46
B/X Dungeons and Dragons 15
BECMI Dungeons and Dragons 47
Advanced Dungeons and Dragons, 2nd Edition 43
Dungeons & Dragons, Rules Cyclopedia Edition 47
Dungeons & Dragons, 5th Edition 35
 

Ath-kethin

Elder Thing
Advanced Dungeons and Dragons, 1st Edition 46
B/X Dungeons and Dragons 13
BECMI Dungeons and Dragons 47
Advanced Dungeons and Dragons, 2nd Edition 43
Dungeons & Dragons, Rules Cyclopedia Edition 48
Dungeons & Dragons, 5th Edition 35
 

Epic Threats

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