As someone who played a lot of 1st edition and 2nd edition...a lot. And, who created binders worth of spells and fun optional rules for 2nd edition in particular and loved it to death, I am a bit stunned to be seeing these votes so far. To each their own, but I find 5th edition so much more elegant, easy to run and play, and so much more flexible than 1st or 2nd edition. Of course, it is built on all previous versions of D&D and would not exist without them...but I find this fascinating.Advanced Dungeons and Dragons, 1st Edition 22
BECMI Dungeons and Dragons 38
Advanced Dungeons and Dragons, 2nd Edition 34
Dungeons & Dragons, Rules Cyclopedia Edition 35
Dungeons & Dragons, 5th Edition 24
Yeah, it's really odd. The edition that got most old-timers into the game (AD&D) along with the edition that got most new players into the game (5E). I wonder if, in a generation or so, there will be similar backlash against 5E as there is against AD&D now. So odd.Already voted today, so I won't vote, but I will make a prediction: I think neither AD&D 1st Edition or D&D 5th Edition will win. It's going to be a race between one flavour of Basic or AD&D 2nd Edition.
I haven't played those editions but those editions have had a long legacy, and dominated in the 90s; it makes sense they would have a big influence here.
Check out Old-School Essentials Advanced Fantasy. It uses B/X as the base and includes AD&D classes and races but also splits race from class. It also has rules for using either descending or ascending armor class. You might dig it.My prediction is that BECMI or RC will win. I have been voting 2E, but if a non "Advanced" version has to win I prefer the former if only because it includes the Immortal rules and the latter did not.
I have said it before and I will say it again, if I were going to go back to a previous edition it'd probably be 2E (I play 5E exclusively right now), in part because incorporating 1E stuff into it so easy - even easier than the reverse (2E stuff into 1E). That said, if I could get newer players to not scoff at the idea of "Elf" and "Dwarf" etc. . . as classes I'd go BECMI/RC.
Check out Old-School Essentials Advanced Fantasy. It uses B/X as the base and includes AD&D classes and races but also splits race from class. It also has rules for using either descending or ascending armor class. You might dig it.
OSE actually has a lot of AD&D material converted to race-as-class (like svirfneblin, half-elves and half-orcs), but also has optional rules if you want to do race/class separately like AD&D.I think I have a PDF of quick start rules for that or something similar? I need to check. But I guess part of the appeal of BECMI to me is that dwarf and elf, etc are classes!
Old-School Essentials Basic Fantasy does exactly that. You were lamenting convincing new players to try race as class. OSE Advanced Fantasy splits the difference by including both as options. Race as class and race separate from class.I think I have a PDF of quick start rules for that or something similar? I need to check. But I guess part of the appeal of BECMI to me is that dwarf and elf, etc are classes!