I am pretty sure we have had this conversation before. But seeing as fate has intervened to remove all evidence of it, I take that as a sign.
If you are looking to bring the numbers back up to five, I'm interested. I am happy to ghost SG's character. Alternatively, I have a L2 Rogue/cleric wood elf made homeless by the last datawipe. As writen she is Small vice Medium size. But happy to re-work the character as required. Other than that, I think that she is pretty conventional. Details below.
[sblock=Rael]RAEL - A diminutive Caerlonnian Fae Spirit Warrior
Description
Rael stands a towering 3'8" and weights in at mighty 63 lbs. A wolf fur jerkin covers loose linen tunic and woollen kilt the colour of wet moss. His long dark hair is tied back with a collection of rags and leather strips. A pair of startlingly blue eyes peer out from a featureless white mask. Across her back is slung a hunting bow and suspended an a leather strap across her chest is a ancient Republican short sword.
Background
Rael's tribe hails from the forest covered northern mountains of Caerlonnia home. The tribe is small, both in number and individual stature. They are semi-nomadic, moving lightly across the landscape, weaving their homes into the fabric of the forest before moving on after a decade or so. They generally keep to themselves only occasionally interacting with the humans of the region, most notably the druids, with whom they have ties that go back generations.
Like all members of the tribe, Rael was taught how to fight and how to survive in the wilderness from a young age. Beyond that, there was not a lot of supervision as is traditional in the tribe. Rael ran wild as was expected of the young, fighting and exploring with the other children. As he approached young adulthood, he was taken under the guidance of a spirit warrior and taught how to draw on the energy that runs through every living being. Rael learnt to how to heal and to hurt. He learnt how to draw of the power to protect himself and gain insight or guidance.
Rael's encounter with the nameless thing in the forest was both the making of her a local hero, and part of the reason for her eventual departure from her home land and tribe. The tales told sat uneasily with her own recollection, of blood and screaming terror, of the event. But is was the lack of any satisfactory answers to her questions that ultimately lead her to set of for the wider world. The people of Gaeloheim were reputed to be great monster hunters. So after passing out of childhood, Rael decides to find answers of her own. Towards Gaeloheim she set her feet.
Character Sheet
(Build: Wood Elf - Rogue 1 / Cleric 1)
Height: 3'8"
Weight: 63 lbs.
Age: 42 (young adult)
STR: 10 +0 DEX 17 +3 CON 12 +1
INT: 10 +0 WIS 16 +3 CHA 12 +1
Size: Small
Speed: 30 ft
Abilities
* Dark-vision
* Keen Senses
* Fey Ancestry
* Mask of the Wild
* Thieves Cant ??
* Disciple of Life
Alignment: Neutral
Saving Throws: DEX, INT, WIS, CHA ??
Skills: Acrobatics, Athletics, Animal Handling, Insight, Intimidation, Perception, Persuasion, Stealth, Survival.
Expertise: Stealth, Intimidation.
Languages: Common, Elvish
Equipment Prof: Artisans Tools, Vehicle - Dog Sled, Thieves Tools ??
Weapon Prof: Short Bow, Short Sword, LtMed Armour, Shields.
Sneak Attack: (+1D6 with Advantage)
Holy Symbol: The Tusk of a Boar.
Domain: Life
Spellcasting: 3/2/0/0
Spells
0: Bless (d), Cure Wounds (d), Guidance, Sacred Flame, Thaumaturgy
1: Guiding Bolt, Shield of Faith
2: nil
Equipment
* Short Sword (1d6 piercing, 2 lb. finesse, light)
* Short Bow (1d6 piercing, 2 lb. Ammo, Range 80/320)
* Knives (1d4 dam, piercing, 1 lb. finesse, light, thrown range 20/60)
* Leather Armour (AC 11+3, 10 lbs)
* Thieves Tools (2 lbs) ??
* Leather-workers Tools (2 lbs)
* Explorer pack
* 10 gp
Background: Folk Hero
Defining Event: I stood alone against a terrible monster.
Personality Trait: I get bored easily. What's over the next horizon?
Bond: I am of the land, it sustains me and I will protect it.
Flaw: I have trouble trusting my companions.
* * * *
WOOD ELF - ROGUE 1 / CLERIC 1
STR 10 [2] 10 +0
DEX 15 [9] +2 17 +3
CON 12 [4] 12 +1
INT 10 [2] 10 +0
WIS 15 [9] +1 16 +3
CHA 12 [4] 12 +1
SIZE: Small
SPD: 30ft
Darkvision
Keen Senses (Prof: Perception)
Fey Ancestry
Trance
Languages: Common, Elvish.
Prof: Long/Short Bow, Long/Short Sword
Mask of the Wild
ROGUE 1
HP: 8+1 (09)
Prof Bonus: +2
Prof: LT Armour, Simple Weapons, Rapiers, Thieves Tools.
Saving Throws: DEX + INT
Skills: Acrobatics, Athletics, Intimidation, Stealth
Expertise: Stealth, Intimidation
Sneak Attack (+1D6 with Advantage)
Thieves Cant ??
CLERIC 1
HP: 5+1 (15)
Prof Bonus: +2
Prof: MED Armour, Shields, Simple Weapons
Saving Throws: WIS + CHA
Skills: Insight, Persuasion.
Spellcasting: 3/2/0/0
Spells
0: Bless (d), Cure Wounds (d), Guidance, Sacred Flame, Thaumaturgy
1: Guiding Bolt, Shield of Faith
2: nil
Domain: Life
Spells: (Bless, Cure Wounds)
Prof: HVY Armour
Disciple of Life (+2+Spell Level - HP recovery)
BACKGROUND: Folk Hero
Skills: Animal Handling, Survival
Defining Event: I stood alone against a terrible monster.
Personality Trait: ??
Bond: I travel the land, I live on it and will protect it.
Flaw: I have trouble trusting my companions[/sblock]
All of that said, going on the first post Trogdor1992 is the listed first alternate. Happy to step aside if you do plan to re-recruit for a fifth spot and Trogdor1992 wants it.
thotd