"Unreasonable" is a strong word; I don't think it'd be unreasonable. It seems unnecessary to me, personally, because I don't think 10/10 characters would be very good at anything, and would probably discourage anyone from multiclassing. If the "1 level dip" is the worst thing that happens - when they have clearly geared the entire game around making sure this won't overpower anyone - I think it's probably ok. (Just my opinion, tho.)How unreasonable would it be for a DM to houserule a restriction on multiclassing so that a character could never have more than one level of difference between the levels gained in any of the classes that they have?
So, for example, a character could be a warlock/fighter, but they'd be committing to end up as Warlock10/Fighter10 by 20th level?
Seems like it would reign in some of the "splash of this, splash of that" optimization we're seeing starting to be advocated.
Specifically with the warlock paladin, could you reskin the warlock's pact as being with a Holy Power?
Sure you could, if the DM allowed, but I'm fascinated by the story/RP potential in not doing so. A warlock/paladin with a non-good or fully evil patron would be a blast to try to explain and play.
(To clarify, I mean a good paladin, preferably of the Oath of Devotion.)
Sure you could, if the DM allowed, but I'm fascinated by the story/RP potential in not doing so. A warlock/paladin with a non-good or fully evil patron would be a blast to try to explain and play.
(To clarify, I mean a good paladin, preferably of the Oath of Devotion.)
As I was reading the rulebook, I felt like this concept was screaming to be built.I don't even have to do that...
My idea would be to play 'the fay knight' in essence a holy knight of the fay court.
C.Good paladin of devotion/ fay warlock, blade pact
As I was reading the rulebook, I felt like this concept was screaming to be built.
For clarification, can divine smite access the pact spell levels (im pretty sure thats legit)?
That's an interesting question. On the one hand, under Smite, it does say "paladin spell slots."
On the other, multiclassing has no caveat or procedure for tracking which slots come from where, and in fact makes a point of saying that pact slots and other spell slots are interchangeable.
So I'd say yeah, it's legit, but there's room for discussion.