omniknight
First Post
So 14 pages in, it looks like banning multi-classing would go a long way toward 'break-proofing' 5e.
Not really. The only thing I've seen mentioned in this thread so far that would truly break the game is the Necromancer that controls many dozens of undead mooks. That is entirely possible from straight Wizard sub-Necromancy plus Animate Dead. In fact, that sub-class per the RAW naturally leads into that broken state without any extra effort on the player's part.
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